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MrTwoVideoCards
 Loves Cake
Joined: 23 Nov 2007 Posts: 462 Location: Lancaster, CA
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Well sorta in a sense. But it's already a separate idea. Instead I'm going to use the same concept I had in mind that fits this perfectly, and create a new map for the contest. _________________
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SaSuK3 Test Participant
Joined: 08 Apr 2008 Posts: 24 Location: Observation room
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| I want try, i hope in finish him before the may... good luck guys ! |
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ecco Test Participant

Joined: 24 Dec 2007 Posts: 39 Location: through the looking glass
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All seems quiet- how is everyone doing with their projects?
Just wondering who's planning on entering something for TWP or SnarkPit's contest... _________________
"Imagination is everything. It is the preview of life's coming attractions." -Albert Einstein |
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Fusion Superior Participant

Joined: 02 Feb 2008 Posts: 80 Location: Australia
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| ecco wrote: | All seems quiet- how is everyone doing with their projects?
Just wondering who's planning on entering something for TWP or SnarkPit's contest... |
I'm up to the final lighting stage of my map now but because it's so massive I probably won't finish it by the deadline for the TWP competition unfortunately. |
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bizob
 Test Supervisor

Joined: 13 Nov 2007 Posts: 179 Location: Florida
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| Fusion wrote: | | I'm up to the final lighting stage of my map now but because it's so massive I probably won't finish it by the deadline for the TWP competition unfortunately. |
If it's that close to done enter it anyway man. It may not be lit just the way you want it but I don't think people will say anything if some rooms aren't as well lit as others. Yes, looks always matter but in this contest not nearly as much as your innovation.
Either that or get your arse in gear and get that puppy done! _________________
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mazk1985
 Test Participant

Joined: 02 Mar 2008 Posts: 48
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My map is coming along slowly but surely. I've got the final room yet to complete and some adjustments to do to the lighting and cubemaps but all being well the map should be ready for the deadline  |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 899 Location: South Texas, US
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| mazk1985 wrote: | My map is coming along slowly but surely. I've got the final room yet to complete and some adjustments to do to the lighting and cubemaps but all being well the map should be ready for the deadline  |
man i can't wait to see this!!! *fanboi grin* |
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Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 494 Location: Canaduh eh
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I'm working on a map where everything kills you. Yes, I am an asshole. Thanks for asking. Well, it's innonative. Normally you're working to make sure the player DOESN'T die. _________________
http://www.youtube.com/watch?v=eBGIQ7ZuuiU |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 899 Location: South Texas, US
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yes. that does sound very innonative... but if you kill me. i'll sue you.
and i too like turtles |
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ecco Test Participant

Joined: 24 Dec 2007 Posts: 39 Location: through the looking glass
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| Duffedwaffe wrote: | | I'm working on a map where everything kills you. Yes, I am an asshole. Thanks for asking. Well, it's innonative. Normally you're working to make sure the player DOESN'T die. |
Everything?!  _________________
"Imagination is everything. It is the preview of life's coming attractions." -Albert Einstein |
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youme GLaDOS Module

Joined: 18 Oct 2007 Posts: 910 Location: Suffolk, Uk
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even your clothes are vampiric creatures from the depths of hell sent to infiltrate aperture science and devour anyone unlucky enough to put them on (or be forced to put them on) _________________ Fancy making a payload map?
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 899 Location: South Texas, US
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| even a sandwich could conceivably kill you in that map... its very innonative |
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Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 494 Location: Canaduh eh
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Well... anything has the POTENTIAL to kill you. Walls spring out randomly, energy balls smoke you in the face while going through doors... blah blah blah, you get the idea. _________________
http://www.youtube.com/watch?v=eBGIQ7ZuuiU |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 899 Location: South Texas, US
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| Duffedwaffe wrote: | | Well... anything has the POTENTIAL to kill you. Walls spring out randomly, energy balls smoke you in the face while going through doors... blah blah blah, you get the idea. |
are you seriously building such map? i thought you were just up to the usual assholery (read: sarcasm) ??? read: hilarity --msleeper +:+:+:+ yes that -- rellik
Last edited by rellikpd on Mon Apr 21, 2008 4:07 pm; edited 2 times in total |
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Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 494 Location: Canaduh eh
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| rellikpd wrote: | | are you seriously building such map? i thought you were just up to the usual assholery (read: sarcasm) ??? read: hilarity --msleeper |
I'm totally serious. Wanna see the first room? _________________
http://www.youtube.com/watch?v=eBGIQ7ZuuiU |
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