[WIP] Easy_St

[WIP] Easy_St

Postby INT3RST3LL4 » Wed Mar 14, 2012 8:04 pm

This is my first Portal 2 map. It features Finnals, Lasers, and Light Bridges.
It is currently in Beta form, any bug testing would be helpfull.

File Name: SP_INT3RST3LL4_Beta.rar
File Size: 2.51 MiB
Click here to download Easy_St
i dont know what brush is but i herd it alot
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Re: [WIP] Easy_St

Postby Tremer » Wed Mar 14, 2012 11:18 pm

I think this is a great start to your mapping career.

Obviously it is very simple, but I did not see any bugs and it looks like you have a good feel for the editor. Everything looked aligned and the puzzle is actually solvable. :lol:

I look forward to playing your future maps.

P.S. Make co-op maps!
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Re: [WIP] Easy_St

Postby Ruien » Thu Mar 15, 2012 5:12 am

I agree with Tremer's comment. I didn't see any bugs and this looks fine for a first mapping attempt. The next stage of this map I'd say is to remove the extraneous elements to make the puzzles "lean" - for example, the last room provides two cubes but you only need the reflector cube. After that, you can add difficulty to the puzzles by thinking of a particular way (or ways) to solve them and then add elements to block other solutions, narrowing down the solution space to the desired level. At that point, it should become fun to play. Good work so far.
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Re: [WIP] Easy_St

Postby INT3RST3LL4 » Fri Mar 16, 2012 4:27 pm

Thanks guys. I am reworking the final room to make the two boxes more relevant. I will post again shortly.
i dont know what brush is but i herd it alot
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Re: [WIP] Easy_St

Postby Szieve » Sat Mar 17, 2012 9:55 am

what they said... :) another thought I had was to make the player use both cubes in last room to open door...
Great fist effort.. not really hard, but thought out. :) You used different elements and used them well.
only problem I saw was some texture clipping, and that it looked overall a bit plain.
Nice Job! :)
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Re: [WIP] Easy_St

Postby Lpfreaky90 » Sat Mar 17, 2012 10:19 am

Bit easy some object that are't used and the funnel isn't nicely inside the wall. Why not download my prefabs? It's very convenient and it looks a lot better :) Other then that good job on a first map :)
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If you're interested, you can also check my steam workshop for even more tests!
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