[Coop] Lots of Faith
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[Coop] Lots of Faith
This is a Co-op map, it has lots of faith plates.
To play, go to the hub then type in console: changelevel mp_coop_lotsoffaith_ljdp
No friends? at the menu type: ss_map mp_coop_lotsoffaith_ljdp
Release notes:
0.2
You no longer hit the roof with one of the faith plates,
added details, fixed various textures, geometry now enclosed, added lighting.
1.0
Released! I've removed the possibility to travel along the trusses, cleaned the windows and aligned the textures.
File Name: mp_coop_lotsoffaith_ljdp-v1.1.zip
File Size: 3.62 MiB
Lots of Faith
To play, go to the hub then type in console: changelevel mp_coop_lotsoffaith_ljdp
No friends? at the menu type: ss_map mp_coop_lotsoffaith_ljdp
Release notes:
0.2
You no longer hit the roof with one of the faith plates,
added details, fixed various textures, geometry now enclosed, added lighting.
1.0
Released! I've removed the possibility to travel along the trusses, cleaned the windows and aligned the textures.
File Name: mp_coop_lotsoffaith_ljdp-v1.1.zip
File Size: 3.62 MiB
Lots of Faith
Last edited by ljdp on Wed May 11, 2011 5:23 pm, edited 1 time in total.
- ljdp
- Community Contributor
- Posts: 16
- Joined: Apr 30, 2011
Re: Lots of Faith 1.0
wow... dude!
amazing map with really great teamwork.
We enjoyed playing this map!
This map was really fun! 5 stars!
Please make more maps!
Regards
PortalCombat
amazing map with really great teamwork.
We enjoyed playing this map!
- opinion |
This map was really fun! 5 stars!
Please make more maps!
Regards
PortalCombat
- PortalCombat
- Mantisman
- Posts: 196
- Joined: Apr 25, 2011
- Location: Germany
Re: Lots of Faith 1.0
like it 
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r1corix - Community Contributor
- Posts: 100
- Joined: May 3, 2011
- Location: Ukraine
Re: Lots of Faith 1.0
Thanks a lot, this map was great. We enjoyed it.
The only thing we didn't like is that you die when you step onto the wrong plates in the beginning. Maybe you should make it so that the player lands on a plate and can portal back.
The only thing we didn't like is that you die when you step onto the wrong plates in the beginning. Maybe you should make it so that the player lands on a plate and can portal back.
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Lots of Faith 1.0
Your kill zone when you fall off is like flush with the edge, so if you try and stand on any of the girders you die. I would suggest lowering the kill area down further.
The open skybox bottom looks really out of place. If you aren't going to make it look Aperture-y down there then I would at least just make it pitch black.
Also:
Great map, A++ would play again.
The open skybox bottom looks really out of place. If you aren't going to make it look Aperture-y down there then I would at least just make it pitch black.
Also:
- |
Great map, A++ would play again.
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npc_msleeper_boss
Note: You can not use the Developer Console to spawn this entity.- Posts: 4,599
- Joined: Sep 26, 2007
- Location: Atlanta, Jawjuh
Re: Lots of Faith 1.0
When i see maps like this i feel so bad about the map im working on...
Great level
Great level
- sampo
- I was told I would get $60 if I posted on the forum
- Posts: 9
- Joined: May 5, 2011
- Location: Friesland
Re: Lots of Faith 1.0
I had an interesting time trying to figure this map out, which means it was well-thought-out.
Well-executed? Maybe not so much. Moving from button to button in the control room is a nice teamwork mechanic, though a bit dull from a "portal" standpoint. But the on-and-off ability to fly through the plates/panels/bridges/whatevers got a bit confusing.
Really the only problem I have with this map, aside from what others have mentioned. Look forward to seeing future work from you.
Well-executed? Maybe not so much. Moving from button to button in the control room is a nice teamwork mechanic, though a bit dull from a "portal" standpoint. But the on-and-off ability to fly through the plates/panels/bridges/whatevers got a bit confusing.
Really the only problem I have with this map, aside from what others have mentioned. Look forward to seeing future work from you.
- Lukavian
- Defective Turret
- Posts: 33
- Joined: May 8, 2011
Re: Lots of Faith 1.0
New community spotlight!
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Please do not Private Message me for assistance. Post a thread if you have questions or concerns. If you need to contact the staff privately, contact the Global Moderators.
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npc_msleeper_boss
Note: You can not use the Developer Console to spawn this entity.- Posts: 4,599
- Joined: Sep 26, 2007
- Location: Atlanta, Jawjuh
Re: Lots of Faith 1.0
LODSEFAITH.
Duffers and I are trying this out now.
EDIT: Great stuff. Make more please.
Duffers and I are trying this out now.
EDIT: Great stuff. Make more please.
Last edited by wstrika on Wed May 11, 2011 5:00 pm, edited 1 time in total.
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wstrika - They told me that if I ever turned mat_fullbright on, I would die!
- Posts: 212
- Joined: Dec 9, 2010
Re: Lots of Faith 1.0
Awwww this means a lot to me.
I'll make a few changes this weekend.
I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.
I'll make a few changes this weekend.
- |
I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.
- ljdp
- Community Contributor
- Posts: 16
- Joined: Apr 30, 2011
Re: Lots of Faith 1.0
ljdp wrote:
Awwww this means a lot to me.
I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.
I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.
Yeah, just lower it a little bit, it doesn't need to be like the Hub's killzone, though.
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wstrika - They told me that if I ever turned mat_fullbright on, I would die!
- Posts: 212
- Joined: Dec 9, 2010
Re: Lots of Faith 1.0
Yeah I think adding player clips on the girders, and lowering the kill zone maybe 128 or 256 units down would be good. Basically long enough for the player to realize they are falling to their death before they die.
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Please do not Private Message me for assistance. Post a thread if you have questions or concerns. If you need to contact the staff privately, contact the Global Moderators.
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npc_msleeper_boss
Note: You can not use the Developer Console to spawn this entity.- Posts: 4,599
- Joined: Sep 26, 2007
- Location: Atlanta, Jawjuh
Re: Lots of Faith 1.0
Quote:
just lower it a little bit
Oops, after recompiling and reuploading I read that, may have lowered it too much.
Ah well i'll be giving it another polish this weekend when I have more time.
- ljdp
- Community Contributor
- Posts: 16
- Joined: Apr 30, 2011
Re: Lots of Faith 1.0
I just downloaded this and tried to play through it with a friend. I agree the kill zone is a bit too high, and was startled when I died a few times as I had no fall time. Beyond that the map looks pretty.
We never actually figured out how to solve it correctly, though --- The screenshot shows a companion cube, that we didn't even use. I put my friend in the room above with the buttons, then jumped on the vertical-flinging faith plate. At the top of the jump you can sneak a portal around the glass on the right side of the door, and then have your partner press the button to lower the blue glass, put a portal on the wall, stand on the blue glass, and have your partner step off the button. This gently pushes you through the portal and up the the walkway near the exit, allowing you to press the button there and have your partner simply fling over.
As a side note, it seemed a little strange that depending on where you step on a faith plate, your velocity changes, which was not how things acted within the single player and took a little getting used to.
I would like to say that the map has great potential, and will be a great thing to play after a few small tweaks, and I look forward to any upcoming maps from you.
We never actually figured out how to solve it correctly, though --- The screenshot shows a companion cube, that we didn't even use. I put my friend in the room above with the buttons, then jumped on the vertical-flinging faith plate. At the top of the jump you can sneak a portal around the glass on the right side of the door, and then have your partner press the button to lower the blue glass, put a portal on the wall, stand on the blue glass, and have your partner step off the button. This gently pushes you through the portal and up the the walkway near the exit, allowing you to press the button there and have your partner simply fling over.
As a side note, it seemed a little strange that depending on where you step on a faith plate, your velocity changes, which was not how things acted within the single player and took a little getting used to.
I would like to say that the map has great potential, and will be a great thing to play after a few small tweaks, and I look forward to any upcoming maps from you.
- Rivid
- i dont know what brush is but i herd it alot
- Posts: 1
- Joined: May 11, 2011
Re: Lots of Faith 1.0
I would suggest trying to lessen the frosty reflections on the glass in the button room, and maybe making that glass angled or lowering the room so the player up there has a better view.
I do my science from scratch.
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Mr. Happy - Community Contributor
- Posts: 76
- Joined: Nov 24, 2007
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