[Coop] Lots of Faith

[Coop] Lots of Faith

Postby ljdp » Fri May 06, 2011 9:16 pm

This is a Co-op map, it has lots of faith plates.
To play, go to the hub then type in console: changelevel mp_coop_lotsoffaith_ljdp
No friends? at the menu type: ss_map mp_coop_lotsoffaith_ljdp

Release notes:
0.2
You no longer hit the roof with one of the faith plates,
added details, fixed various textures, geometry now enclosed, added lighting.

1.0
Released! I've removed the possibility to travel along the trusses, cleaned the windows and aligned the textures.

File Name: mp_coop_lotsoffaith_ljdp-v1.1.zip
File Size: 3.62 MiB
Lots of Faith
Last edited by ljdp on Wed May 11, 2011 5:23 pm, edited 1 time in total.
ljdp
Community Contributor
 
Posts: 16
Joined: Apr 30, 2011

Registered users don't see ads! Register now!
 

Re: Lots of Faith 1.0

Postby PortalCombat » Sat May 07, 2011 6:26 am

wow... dude! :notworthy:

amazing map with really great teamwork.
We enjoyed playing this map!

opinion |
this combination of flinging and faith plates is awesome.
good timing needed ^^


This map was really fun! 5 stars!


Please make more maps! :thumbup:


Regards
PortalCombat
My Maps created with Hammer Editor:
[coop]: my first map: 1 | Tower Defense: 1 2 | theory-driven: 1
new: [COOP] Bridge Building (I have spent 152 hours on this one!)
My Maps created with PTI:
[SP]: Fast and Complex: 1 2 | Abstract Science: 1 2 | No Elements: 1 2 | Constant Companion: 1 2
[coop]: Teamwork Required: 1 2 3 4 5 | Better Think Twice: 1 2 3
[COOP] Better Think Twice - Brainteaser (estimated blindrun playtime 90+ minutes)
[COOP] Accelerated Thinking - Brainteaser (estimated blindrun playtime 50+ minutes)
Custom Items: New Game Element - Sphere Cannon
User avatar
PortalCombat
Estás usando este software de traducción de forma incorrecta. Por favor consulta el manual.
 
Posts: 299
Joined: Apr 25, 2011
Location: Germany

Re: Lots of Faith 1.0

Postby r1corix » Sat May 07, 2011 7:36 am

like it :)
User avatar
r1corix
Community Contributor
 
Posts: 100
Joined: May 3, 2011
Location: Ukraine

Re: Lots of Faith 1.0

Postby DrummerB » Sat May 07, 2011 2:41 pm

Thanks a lot, this map was great. We enjoyed it.
The only thing we didn't like is that you die when you step onto the wrong plates in the beginning. Maybe you should make it so that the player lands on a plate and can portal back.
DrummerB
Community Contributor
 
Posts: 51
Joined: May 4, 2011

Re: Lots of Faith 1.0

Postby npc_msleeper_boss » Sat May 07, 2011 6:32 pm

Your kill zone when you fall off is like flush with the edge, so if you try and stand on any of the girders you die. I would suggest lowering the kill area down further.

The open skybox bottom looks really out of place. If you aren't going to make it look Aperture-y down there then I would at least just make it pitch black.

Also:
|
Am I wrong or are two of the faith plates red herrings? The one that launches you straight in the air, and the right faith plate of the pair of them (facing the exit) that launches you straight into the pit.


Great map, A++ would play again.
[Important Threads] Forum Rules | List of all Rankings Contest 2012
Please do not Private Message me for assistance. Post a thread if you have questions or concerns. If you need to contact the staff privately, contact the Global Moderators.
User avatar
npc_msleeper_boss
 Note: You can not use the Developer Console to spawn this entity.
 
Posts: 4,641
Joined: Sep 26, 2007
Location: Atlanta, Jawjuh

Re: Lots of Faith 1.0

Postby sampo » Sun May 08, 2011 4:51 am

When i see maps like this i feel so bad about the map im working on...

Great level :thumbup:
sampo
I was told I would get $60 if I posted on the forum
 
Posts: 9
Joined: May 5, 2011
Location: Friesland

Re: Lots of Faith 1.0

Postby Lukavian » Sun May 08, 2011 7:07 pm

I had an interesting time trying to figure this map out, which means it was well-thought-out.
Well-executed? Maybe not so much. Moving from button to button in the control room is a nice teamwork mechanic, though a bit dull from a "portal" standpoint. But the on-and-off ability to fly through the plates/panels/bridges/whatevers got a bit confusing.
Really the only problem I have with this map, aside from what others have mentioned. Look forward to seeing future work from you.
Lukavian
Defective Turret
 
Posts: 33
Joined: May 8, 2011

Re: Lots of Faith 1.0

Postby npc_msleeper_boss » Wed May 11, 2011 3:55 pm

New community spotlight!
[Important Threads] Forum Rules | List of all Rankings Contest 2012
Please do not Private Message me for assistance. Post a thread if you have questions or concerns. If you need to contact the staff privately, contact the Global Moderators.
User avatar
npc_msleeper_boss
 Note: You can not use the Developer Console to spawn this entity.
 
Posts: 4,641
Joined: Sep 26, 2007
Location: Atlanta, Jawjuh

Re: Lots of Faith 1.0

Postby wstrika » Wed May 11, 2011 4:32 pm

LODSEFAITH.

Duffers and I are trying this out now.

EDIT: Great stuff. Make more please.
Last edited by wstrika on Wed May 11, 2011 5:00 pm, edited 1 time in total.
User avatar
wstrika
They told me that if I ever turned mat_fullbright on, I would die!
 
Posts: 212
Joined: Dec 9, 2010

Re: Lots of Faith 1.0

Postby ljdp » Wed May 11, 2011 4:48 pm

Awwww this means a lot to me.

I'll make a few changes this weekend.
|
Quote:
Am I wrong or are two of the faith plates red herrings?

They are meant to be red herrings. Originally it was just playground map with loads of faith plates, It was funny watching your mate stand on one that leads into a pit. After I made the puzzle I decided to put in a few red herrings back in just for laughs.


I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.
ljdp
Community Contributor
 
Posts: 16
Joined: Apr 30, 2011

Re: Lots of Faith 1.0

Postby wstrika » Wed May 11, 2011 5:01 pm

ljdp wrote:
Awwww this means a lot to me.

I'll lower the pit killzone and do more detailing to the floor. For some reason there's no physics box on the girders so i'll have to add my own player clip.


Yeah, just lower it a little bit, it doesn't need to be like the Hub's killzone, though.
User avatar
wstrika
They told me that if I ever turned mat_fullbright on, I would die!
 
Posts: 212
Joined: Dec 9, 2010

Re: Lots of Faith 1.0

Postby npc_msleeper_boss » Wed May 11, 2011 5:05 pm

Yeah I think adding player clips on the girders, and lowering the kill zone maybe 128 or 256 units down would be good. Basically long enough for the player to realize they are falling to their death before they die.
[Important Threads] Forum Rules | List of all Rankings Contest 2012
Please do not Private Message me for assistance. Post a thread if you have questions or concerns. If you need to contact the staff privately, contact the Global Moderators.
User avatar
npc_msleeper_boss
 Note: You can not use the Developer Console to spawn this entity.
 
Posts: 4,641
Joined: Sep 26, 2007
Location: Atlanta, Jawjuh

Re: Lots of Faith 1.0

Postby ljdp » Wed May 11, 2011 5:25 pm

Quote:
just lower it a little bit

Oops, after recompiling and reuploading I read that, may have lowered it too much.
Ah well i'll be giving it another polish this weekend when I have more time.
ljdp
Community Contributor
 
Posts: 16
Joined: Apr 30, 2011

Re: Lots of Faith 1.0

Postby Rivid » Wed May 11, 2011 5:50 pm

I just downloaded this and tried to play through it with a friend. I agree the kill zone is a bit too high, and was startled when I died a few times as I had no fall time. Beyond that the map looks pretty.

We never actually figured out how to solve it correctly, though --- The screenshot shows a companion cube, that we didn't even use. I put my friend in the room above with the buttons, then jumped on the vertical-flinging faith plate. At the top of the jump you can sneak a portal around the glass on the right side of the door, and then have your partner press the button to lower the blue glass, put a portal on the wall, stand on the blue glass, and have your partner step off the button. This gently pushes you through the portal and up the the walkway near the exit, allowing you to press the button there and have your partner simply fling over.

As a side note, it seemed a little strange that depending on where you step on a faith plate, your velocity changes, which was not how things acted within the single player and took a little getting used to.

I would like to say that the map has great potential, and will be a great thing to play after a few small tweaks, and I look forward to any upcoming maps from you.
Rivid
i dont know what brush is but i herd it alot
 
Posts: 1
Joined: May 11, 2011

Re: Lots of Faith 1.0

Postby Mr. Happy » Wed May 11, 2011 7:16 pm

I would suggest trying to lessen the frosty reflections on the glass in the button room, and maybe making that glass angled or lowering the room so the player up there has a better view.
I do my science from scratch.
User avatar
Mr. Happy
Community Contributor
 
Posts: 76
Joined: Nov 24, 2007

Registered users don't see ads! Register now!
 
Next

Return to Community Releases



Who is online

Users browsing this forum: No registered users and 5 guests