[SP] Outside The Box

[SP] Outside The Box V4

Postby Gig » Fri Feb 24, 2012 3:10 pm

Short but hard
My first map

Puzzle: Gig
Level Design: That Greek Guy

File Name: Outside The Box V4.zip
File Size: 1.23 MiB
Click here to download Outside The Box V4
Last edited by Gig on Sat Mar 03, 2012 6:57 am, edited 9 times in total.
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Re: [SP] Outside The Box

Postby Senf » Fri Feb 24, 2012 3:38 pm

Nice little map. Kept me thinking for a couple of minutes but it wasn't that hard. I'd say it is medium difficulty. Thanks for creating!
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Re: [SP] Outside The Box

Postby Rotab » Fri Feb 24, 2012 4:25 pm

Heh, well, I'm not even able to figure it out. Too difficult for my simple brain. :lol:
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Re: [SP] Outside The Box

Postby Djinndrache » Fri Feb 24, 2012 4:40 pm

Here is my blindrun of a pre-release version of the map (I playtested it). The gameplay hasn't changed from what I can see, so this should still do it:


(Link: http://www.youtube.com/watch?v=TgmPMcLchTI)
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Re: [SP] Outside The Box

Postby Random » Fri Feb 24, 2012 4:46 pm

Good start to mapping. I personally did not find it difficult, it was so short everything seemed to fit together at once. Don't take that as bad thing. There's something about these bite-sized puzzles that causes them to flow well, though I prefer more of them put together with growing difficulty.

Your cube-switch was slightly floating, so you could put a portal under it. The map doesn't look bad in any way, but more texture variation helps give a professional look.
Oh, and thanks for using placement-helpers, though perhaps they should be in a more visible spot.
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Re: [SP] Outside The Box

Postby RogerL » Fri Feb 24, 2012 6:27 pm

Nice, fun little map. You might want to move the floor button back away from the grate or place it higher. I was able to put the cube on the edge of the portal on the floor in the laser emitter room, move the other portal inside the button box, and jump up and pull the cube onto the button. Other than that, it was a brain-teaser for sure.
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Re: [SP] Outside The Box

Postby Ruien » Sat Feb 25, 2012 8:29 am

Great map! Although it wasn't particularly hard. What I liked about it was that it used two new puzzle elements I haven't seen elsewhere, and you did so in an elegant fashion.

Also, this map looks really good, too. 5/5 from me, and added to my favorites.
Portal 2 Engineer - A map designed to make you think.
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Re: [SP] Outside The Box

Postby cathixx » Sat Feb 25, 2012 9:49 am

It took some time to find out that i can grab the box through the fence. Is this the intended solution?

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Re: [SP] Outside The Box

Postby Ruien » Sat Feb 25, 2012 9:56 am

cathixx wrote:
It took some time to find out that i can grab the box through the fence. Is this the intended solution?

I'm fairly certain you're supposed to place two portals on the ground (one in the laser room and one in the first room) and then oscillate the box through them, shooting a portal above the button while the box is on the laser-room side of the portal pair, so that it falls out and onto the button. But that was an interesting method.
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Re: [SP] Outside The Box

Postby Gig » Sat Feb 25, 2012 9:59 am

cathixx wrote:
It took some time to find out that i can grab the box through the fence. Is this the intended solution?



Holy Fuck, no it isn't, i need to change that, you need to make the box float up and down between 2 floor portals then switch one to the button, so the cube falls on it
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Re: [SP] Outside The Box

Postby Lpfreaky90 » Sat Feb 25, 2012 11:50 am

Hehe, I also solved it the way cathixx showed.
But I think that's also an interesting solution ^_^
Nice clean theme, dynamic fizzlers, interesting puzzle. A bit short but still well worth a 5/5, excellent.
Looking forward to your new maps :D

~Lp

EDIT:
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Re: [SP] Outside The Box

Postby That Greek Guy » Sun Feb 26, 2012 2:19 am

lpfreaky90 wrote:
Hehe, I also solved it the way cathixx showed.


I fixed it so feel free to try it again if you want.
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Re: [SP] Outside The Box

Postby Mog » Sun Feb 26, 2012 6:30 am

Pretty interesting puzzle. Simple but complex. Here is my take on the cube thing.
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Re: [SP] Outside The Box

Postby Lpfreaky90 » Sun Feb 26, 2012 6:45 am

Mog wrote:
Pretty interesting puzzle. Simple but complex. Here is my take on the cube thing.

:cake:

That is a very interesting strategy :o
I think it can be used to break multiple maps oO
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Re: [SP] Outside The Box

Postby adzicents » Sun Feb 26, 2012 8:06 am


Speedrun of V3. Wish I'd read the thread beforehand, I might redo this lol.
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