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PostPosted: Mon Nov 19, 2007 12:22 pm 
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Nice map, good puzzles, unfortunatly i found it blindingly easy, which is a first for the custom maps, usually i find them really hard.

It is possible to get stuck, If the player doesn't take the first cube with them to the second button then they are left in an area with only one cube and no way to portal back to the other cube.

Also you have some floors which are pitch black - ugly

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PostPosted: Mon Nov 19, 2007 1:12 pm 
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youme wrote:
It is possible to get stuck, If the player doesn't take the first cube with them to the second button then they are left in an area with only one cube and no way to portal back to the other cube.

It is possible to get the cube (although a lot harder with nothing to block), put it on the second button and then backtrack to the first one again.

youme wrote:
Also you have some floors which are pitch black - ugly
Do you have any screens where these are?


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PostPosted: Mon Nov 19, 2007 6:13 pm 
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A nice map if a bit on the easy side. Feels less challenging than 13-18 at least.


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PostPosted: Sat Nov 24, 2007 4:18 am 
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Joined: Fri Nov 23, 2007 10:54 pm
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Remmiz! Hey yo, from the VDC, nice to see you here as well, nice map looks great, plan to play it right now.

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PostPosted: Sun Nov 25, 2007 1:31 am 
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After playing it i really liked the map, it was very well made, and the choice of lighting was good, however it seems that there were a few areas where the hue of blue was off.

Aside from that, the puzzle was very good.

However one of the most notable thing is the cube surrounded by fizzlers. The button needs to be addressed and highlighted within the map a bit more.

Most people tend to look at the cube and immediately take their eyes off of the button. Another final thing was the maze within the area where you needed two Cube's. This was good, but often too confusing as the player needed to do alot of unnecessary Back-Tracking.


However very good map, and hope to see more.

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PostPosted: Sun Nov 25, 2007 3:35 am 
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MrTwoVideoCards wrote:
However one of the most notable thing is the cube surrounded by fizzlers. The button needs to be addressed and highlighted within the map a bit more.


I was actually aiming to draw attention to the cube rather than the button. This would cause people to 'think outside the box'. Pun intended.


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PostPosted: Sun Nov 25, 2007 8:30 am 
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I like the puzzle with the cube trapped in fizzlers. I got stuck there, and I had to read this thread to find out how to get past that part, but I wouldn't dare to claim that it was an unfair/cheap puzzle. If I had been able to figure it out myself, I'd probably like it even more. (What can I say, sometimes I am not so observant.)

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PostPosted: Sun Nov 25, 2007 2:43 pm 
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I think it's funny how many people get stuck on the cube in the fizzler puzzle. It is sooo easy, yet somehow stumps everybody. Even I was stumped on it for a few minutes, [spoiler]until I noticed the indicator strip[/spoiler]. I wonder what it is about this puzzle.... :?:


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PostPosted: Sun Nov 25, 2007 2:45 pm 
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I don't really understand it either. When I went through the map, that puzzle didn't take me long at all.


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PostPosted: Sun Nov 25, 2007 4:36 pm 
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I walked around it, and solved it within seconds, I was dissapointed THB

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PostPosted: Mon Dec 24, 2007 3:16 pm 
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Good map overall, but I think the Least Portals challenges should be adjusted. Right now Gold is 19, but the map allows for 16 if the player figures out that [spoiler]you can skip the second cube[/spoiler]. (Actually, 15, but one of the portals I used for that shouldn't be allowed, IMO.)


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 Post subject: good map
PostPosted: Mon Jun 29, 2009 10:51 pm 
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Great map, average difficulty. One tiny problem, the cube surrounded by 4 fizzlers, sometimes overloads and drops out loads of cubes, and sometimes gets jammed requiring a re-load. Other than that great game and nice puzzles.
:wink:
Phil

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PostPosted: Tue Jul 07, 2009 7:19 am 
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this isnt as much of a bump as the previous post, but i got 14 portals for this map: http://www.youtube.com/watch?v=xnq51XSNy6A


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PostPosted: Tue Jul 07, 2009 3:54 pm 
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monkeyman wrote:
this isnt as much of a bump as the previous post, but i got 14 portals for this map: http://www.youtube.com/watch?v=xnq51XSNy6A


Nice job.

By the way, how do you get the video of your Portal runs onto youtube? I assumed that you would have to convert that recording into a wav or mpeg, but from what I understand the format used by Valve is not any type of movie format.

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PostPosted: Tue Jul 07, 2009 5:14 pm 
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i use a program called fraps to record the video in lossless avi (a 5mins video is approx 4.5Gb!) and i then use a video editing program to edit out my fails and then it converts it to an avi file which i upload to youtube :D


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