[Coop] Surprise - Map 1 1.0
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[Coop] Surprise - Map 1 1.0
This is a (probably) medium difficulty Coop map. It doesn't include any hardcore moves and you don't need extreme precision or timing, but I think it's quite challenging. I hope you like it.
Let me know if you find any problems or have some ideas for improvements or changes.
Instructions:
Copy the .bsp file to your maps folder (usually something like C:\Program Files\Steam\steamapps\common\portal2\portal 2\maps).
In the game, enable the developer console in the settings.
Go to the hub with your buddy.
Open the console, and type "changelevel mp_coop_surprise1".
Video Guide
Only watch, if you already completed the map, are stuck or don't want to play it anyway
File Name: mp_coop_surprise1.bsp
File Size: 4.33 MiB
Surprise - Map 1
Let me know if you find any problems or have some ideas for improvements or changes.
Instructions:
Copy the .bsp file to your maps folder (usually something like C:\Program Files\Steam\steamapps\common\portal2\portal 2\maps).
In the game, enable the developer console in the settings.
Go to the hub with your buddy.
Open the console, and type "changelevel mp_coop_surprise1".
Video Guide
Only watch, if you already completed the map, are stuck or don't want to play it anyway
File Name: mp_coop_surprise1.bsp
File Size: 4.33 MiB
Surprise - Map 1
Last edited by DrummerB on Mon May 16, 2011 4:14 pm, edited 3 times in total.
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Surprise - Map 1 1.0
If anyone knows how to send the players back to the hub when they're done, please tell me. Currently you have to use the game menu to quit the level at the end.
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Surprise - Map 1 1.0
very nice idea with this getting stucked and free your partner.
- Sulfaras
- Not Even A Full Time Employee
- Posts: 61
- Joined: Apr 26, 2011
- Location: Leipzig (Germany)
Re: Surprise - Map 1 1.0
awesome idea with the cages.
difficulty fits with the description.
difficulty fits with the description.
- IlleTheFirst
- I was told I would get $60 if I posted on the forum
- Posts: 11
- Joined: May 10, 2011
Re: Surprise - Map 1 1.0
Thanks. Could you please use spoiler tags to not to ruin the surprise?
I would like to hear if you found my solution, or found an other one. A friend of mine solved it with his ninja skills in a way I didn't think of.
I would like to hear if you found my solution, or found an other one. A friend of mine solved it with his ninja skills in a way I didn't think of.
- My solution |
- Other solution |
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Surprise - Map 1 1.0
Interesting puzzle, but I think we found a bug.
First off getting out of the cage: , we didn't use the blue gel to get the one guy out of the cage. Instead there's a cube hidden behind the excursion funnel. I passed it to him and he jumped on top of it to get out of the cage.
Bug: Have one person stand on the button in front of the door. Have a block on the other button. When the door opens, the other player goes in. However, when the player standing on the button gets off of the button, the exit door doesn't shut, so you can get both players out now. This is getting around somehow getting a block across the emancipation grid (which is what I assume you wanted).
Keep up the mapping!
First off getting out of the cage: , we didn't use the blue gel to get the one guy out of the cage. Instead there's a cube hidden behind the excursion funnel. I passed it to him and he jumped on top of it to get out of the cage.
Bug: Have one person stand on the button in front of the door. Have a block on the other button. When the door opens, the other player goes in. However, when the player standing on the button gets off of the button, the exit door doesn't shut, so you can get both players out now. This is getting around somehow getting a block across the emancipation grid (which is what I assume you wanted).
Keep up the mapping!
- Chewbacha007
- I was told I would get $60 if I posted on the forum
- Posts: 23
- Joined: May 10, 2011
Re: Surprise - Map 1 1.0
your panel effects and the moving walls are just awesome
map is also nice is it normal to solve the puzzle by shooting a portal over the emancipation grill?
map is also nice is it normal to solve the puzzle by shooting a portal over the emancipation grill?
- bartsimpson94
- I was told I would get $60 if I posted on the forum
- Posts: 9
- Joined: May 6, 2011
Re: Surprise - Map 1 1.0
Chewbacha007 wrote:
First off getting out of the cage: , we didn't use the blue gel to get the one guy out of the cage. Instead there's a cube hidden behind the excursion funnel. I passed it to him and he jumped on top of it to get out of the cage.
Okay, I think that's a good alternative solution.
Chewbacha007 wrote:
Bug: Have one person stand on the button in front of the door. Have a block on the other button. When the door opens, the other player goes in. However, when the player standing on the button gets off of the button, the exit door doesn't shut, so you can get both players out now. This is getting around somehow getting a block across the emancipation grid (which is what I assume you wanted).
Hmm, yes, that shouldn't happen. You should still have to bring one of the cubes to the other side. I'll try to fix this.
Chewbacha007 wrote:
Keep up the mapping!
I'd like to. I have an other map half done, but I won't have tim to finish it until early june. Exams etc..
bartsimpson94 wrote:
your panel effects and the moving walls are just awesome
map is also nice is it normal to solve the puzzle by shooting a portal over the emancipation grill?
map is also nice is it normal to solve the puzzle by shooting a portal over the emancipation grill?
Thanks. If you mean jumping on the gel and shooting a portal onto the other side, then no. There is an other way. I probably should have made the fizzler a bit higher, so you can't jump high enough.
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Surprise - Map 1 1.0
very nice map! was lot of fun to play! more pls! 
- klausi81
- i dont know what brush is but i herd it alot
- Posts: 2
- Joined: May 12, 2011
Re: Surprise - Map 1 1.0
Even without using the gel, you can use the funnel to get you to the top of the map to shoot over the fizzler. I assumed this was the appropriate solution, though in retrospect this does mean I didn't use the gel at all. xD
- Thursaz
- Not Even A Full Time Employee
- Posts: 98
- Joined: May 10, 2011
Re: Surprise - Map 1 1.0
Thursaz wrote:
Even without using the gel, you can use the funnel to get you to the top of the map to shoot over the fizzler. I assumed this was the appropriate solution, though in retrospect this does mean I didn't use the gel at all. xD
How did you get the second player out?
- |
- DrummerB
- Community Contributor
- Posts: 51
- Joined: May 4, 2011
Re: Surprise - Map 1 1.0
Yeah, I used the cube. Never touched the repulsion gel. xD It was a nice map overall, though! Slightly confusing, but I was trying this in singleplayer controlling both characters, so that's to be expected. xD
- Thursaz
- Not Even A Full Time Employee
- Posts: 98
- Joined: May 10, 2011
Re: Surprise - Map 1 1.0
DrummerB wrote:
- My solution |
Quote:
- Other solution |
We did that too. Had to quickly switch two portals to redirect the funnel, kinda simulate having 3 pairs of portals. Took us three tries to get the timing right.
- Zahl
- I was told I would get $60 if I posted on the forum
- Posts: 14
- Joined: May 7, 2011
Re: Surprise - Map 1 1.0
Thanks for the upload, me and my partner agreed that this is the best map out so far.
- Doolittle
- i dont know what brush is but i herd it alot
- Posts: 2
- Joined: May 15, 2011
Re: Surprise - Map 1 1.0
Very good map, takes effort and understanding to get the 2nd player out... the proper way. But what is the intended way to get the cube across, since jumping wasn't supposed to be?
the hills are alive... with the sound of music
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xdiesp - Community Contributor
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- Location: Pebble in the Sky
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