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January Mapping Contest - $50 prize!
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Duffedwaffe

I'm why we can't have nice things. Also mod.


Joined: 13 Nov 2007
Posts: 532
Location: Canaduh eh

PostPosted: Mon Jan 28, 2008 11:01 pm    Post subject: Reply with quote

Mkay, so I was working on it a little tonight, and I asked Fractal_ to take a look at some screens of it to tell me what he think. But hell, I think I might as well post them here as well.

Note: This shit be rough. The floors need to be cut for lighting. etc.

http://i25.tinypic.com/2958o3n.jpg
http://i28.tinypic.com/25atc1z.jpg
http://i28.tinypic.com/efrq8j.jpg
http://i26.tinypic.com/qqc19t.jpg
http://i28.tinypic.com/2mdl9ih.jpg
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Tigger
Test Supervisor


Joined: 04 Jan 2008
Posts: 109
Location: SF Bay Area

PostPosted: Tue Jan 29, 2008 7:36 pm    Post subject: Reply with quote

I'm working on a map that might be done in time for the contest.

Am I allowed to post the map as a WIP for feedback, and then post it to the contest when I'm done?

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So THAT'S how you do that!
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Tue Jan 29, 2008 7:42 pm    Post subject: Reply with quote

Tigger wrote:
I'm working on a map that might be done in time for the contest.

Am I allowed to post the map as a WIP for feedback, and then post it to the contest when I'm done?


You can upload your map, but that upload will be considered your entry. IE, you can't make changes to it after people play it, and re-upload an edited version for the voting.

EDIT Also, check the first post. By request, the contest has been extended one more week. Contest now ends February 10!

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Duffedwaffe

I'm why we can't have nice things. Also mod.


Joined: 13 Nov 2007
Posts: 532
Location: Canaduh eh

PostPosted: Sat Feb 02, 2008 12:23 am    Post subject: Reply with quote

Random screens because I can.

http://i30.tinypic.com/167la8p.jpg
http://i27.tinypic.com/2uqosbc.jpg
http://i32.tinypic.com/vyw3mu.jpg

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Aldéz
Test Supervisor


Joined: 03 Feb 2008
Posts: 111
Location: Sweden

PostPosted: Sun Feb 03, 2008 6:44 am    Post subject: Reply with quote

Not sure how to name the zip/rar file (contest0108_<your name>_<map name>). Does <your name> mean my full legal name or the forum name? Does <map name> mean the file name of the bsp or the name (title) of the map?
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Sun Feb 03, 2008 1:56 pm    Post subject: Reply with quote

Aldéz wrote:
Not sure how to name the zip/rar file (contest0108_<your name>_<map name>). Does <your name> mean my full legal name or the forum name? Does <map name> mean the file name of the bsp or the name (title) of the map?


contest0108_aldez_bspname.rar

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limagic
New Employee


Joined: 28 Jan 2008
Posts: 3
Location: Uk

PostPosted: Mon Feb 04, 2008 1:21 pm    Post subject: Reply with quote

Will the poll be on this thread and Will it be judged via the public or the moderators.
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Mon Feb 04, 2008 3:48 pm    Post subject: Reply with quote

There will be a seperate thread for voting, and voting will be open to all registered members.
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Riven
New Employee


Joined: 27 Jan 2008
Posts: 18
Location: Louisiana, USA

PostPosted: Wed Feb 06, 2008 1:21 am    Post subject: Reply with quote

Well, I finally have something to show, I think it will be ready in time:
WIP01
WIP02
WIP03
WIP04
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Nameless
Test Participant


Joined: 06 Feb 2008
Posts: 40


PostPosted: Wed Feb 06, 2008 11:26 pm    Post subject: Reply with quote

http://forums.thinkingwithportals.com/dload.php?action=file&file_id=161

This is the my map entry! Its short Sad I wanted to be able to complete it before the deadline, but I didn't want to sacrifice quality, so I sacrificed quantity (remind anyone of the original Portal?). I am still very new to mapping and many of the things on this map were personal firsts.

I hope you guys like the map, this was meant to be a learning experience so any constructive criticism will be appreciated Smile
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Mr. Happy
New Employee


Joined: 24 Nov 2007
Posts: 10


PostPosted: Thu Feb 07, 2008 12:52 am    Post subject: Reply with quote

Just so you know, TigerDirect is evil evil evil bait-n-switching charge your credit card when they dont have it in stock company that shouldn't be supported in any way.

On a lighter note, can't wait to see all the finished entries and vote!
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Thu Feb 07, 2008 1:19 am    Post subject: Reply with quote

Wow thanks for the input, I might change that around to something else then if that's the case.
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Hober

That's Sir Pompous Asshole


Joined: 13 Oct 2007
Posts: 850
Location: Raleigh, NC

PostPosted: Thu Feb 07, 2008 4:27 pm    Post subject: Reply with quote

Mr. Happy wrote:
Just so you know, TigerDirect is evil evil evil bait-n-switching charge your credit card when they dont have it in stock company that shouldn't be supported in any way.


That is completely fucking false. I've been getting bargains from them for about five years now. They have a store in my area and I check them first for any part because they have very good deals. I think my computer is composed of parts constructed either from old parts I had laying around, stuff I got for free, or stuff I bought from them.

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Cyclone
Test Participant


Joined: 13 Nov 2007
Posts: 48


PostPosted: Thu Feb 07, 2008 6:04 pm    Post subject: Reply with quote

Nameless wrote:
http://forums.thinkingwithportals.com/dload.php?action=file&file_id=161

This is the my map entry! Its short Sad I wanted to be able to complete it before the deadline, but I didn't want to sacrifice quality, so I sacrificed quantity (remind anyone of the original Portal?). I am still very new to mapping and many of the things on this map were personal firsts.

I hope you guys like the map, this was meant to be a learning experience so any constructive criticism will be appreciated Smile


Whenever I quick-load on your map, I crash to a black screen; quick-saving works fine. Please endeavor to fix this, as it makes it hard to play. Quick-loading has become something of a reflex for me when things don't go right, plus, it just isn't good practice to have a map not work.

That aside, here are my thoughts:

Pros:
+ Cool idea. Yes, I have seen something like this before, in the last contest as a matter of fact, but it hasn't, to my knowledge, been implemented this smoothly before.

+ The BTS (Behind the Scenes) area was cool, nicely laid out.

+ Nice use of GLaDOS voices.

+ Good difficulty; made me think without making me pull my hair out in frustration.

+ Very Aperature-ish - felt for the most part like I was in a proper test chamber (except for the below cons). You had cameras, a proper entrance sign (I hope you go on to make chambers one through five!) and observation rooms, which I always like to see.

Cons:
- Quick-loading is glitchy for some reason - crashes me to a black screen. See above.

- One ball-and-catcher puzzle is a little short.

- Seriously, one puzzle?!

- Look at the the first area, around the elevator and ball launcher, where the floor meets the wall. There's something weird going on, like I can see out of the level. I don't know if you did it on purpose or not, but I don't like it.

- The button timers seemed a tiny bit short - maybe add another second or two, depending on what others think.

- If you press the button to release another orb before the first one dissipates, weird stuff happens.


Overall, it's a good entry. Not perfect, but it has promise of good things to come, and I'd say you have a decent shot at winning. That said, you're the only entry so far, so you've got my vote. Wink
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Darksoul
New Employee


Joined: 10 Jan 2008
Posts: 11


PostPosted: Thu Feb 07, 2008 10:03 pm    Post subject: Reply with quote

There's no way my map will be ready for the tenth, but I will surely show it, contest or no contest.
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