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Ralen Superior Participant
Joined: 14 Dec 2007 Posts: 70
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Well like I said, once I figured out the first one, I figured out the with no problem. The difficulty I had was figuring out what to do in the first room.
I designed the signs to help introduce the player to a new technique, but once they've figured out the technique, I think implementing it in new ways should be up to them to solve.
I don't think it would be reasonable to put a different set of signs in front of each angular fling puzzle indicating how to do it. Although in future maps, this same set of signs could be used to indicate that an angular fling is needed when the player comes across one. |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 903 Location: South Texas, US
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| Ralen wrote: | I designed the signs to help introduce the player to a new technique, but once they've figured out the technique, I think implementing it in new ways should be up to them to solve.
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yeah i was thinking the same basic thing, i like your icons. but i see no need for "detailed" icons saying "upward-and-left-fling" "upward-and-right-fling" "downward fling" etc.
your icons basically represent that you have to use "manipulated physics" (ie: angular flings) |
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iamafractal
 Test Supervisor

Joined: 15 Nov 2007 Posts: 218 Location: Complex Plane, Iterative System, aka NY
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i was wondering how theat icon set would look like if the player came out crouched to get onto the ledge... that would then entail everything. _________________ --
The cake is a PI |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 903 Location: South Texas, US
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| iamafractal wrote: | | i was wondering how theat icon set would look like if the player came out crouched to get onto the ledge... that would then entail everything. |
and we could have an icon of maybe like two hands holding... to let us know that the mapper is going to hold our hand through the whole thing, instead of letting us figure it out for ourselves (after the initial introduction to a new concept) :-p  |
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taco
 Loves Cake

Joined: 30 Oct 2007 Posts: 345 Location: Ontario, Canada.
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| rellikpd wrote: | and we could have an icon of maybe like two hands holding... to let us know that the mapper is going to hold our hand through the whole thing, instead of letting us figure it out for ourselves (after the initial introduction to a new concept) :-p  |
Maybe the two people holding hands can also be dancing in the street. At night. Wearing all black. |
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iamafractal
 Test Supervisor

Joined: 15 Nov 2007 Posts: 218 Location: Complex Plane, Iterative System, aka NY
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| rellikpd wrote: | and we could have an icon of maybe like two hands holding... to let us know that the mapper is going to hold our hand through the whole thing, instead of letting us figure it out for ourselves (after the initial introduction to a new concept) :-p  |
yeah lets do that. i think you've earned a cookie for that great idea! _________________ --
The cake is a PI |
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Hurricaaane Test Supervisor

Joined: 29 Sep 2007 Posts: 173
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I took inspiration of Ralen's great icons and done those temporary signs:

What do you think?
 _________________
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Ricotez GLaDOS Module

Joined: 13 Jan 2008 Posts: 526 Location: Somewhere between the 3rd and 4th dimensions.
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What's that hand sign? Can't figure it out... _________________
Villa Ricotez (Homepage WIP)
"Stick the power plug in the correct hole and try again." |
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iamafractal
 Test Supervisor

Joined: 15 Nov 2007 Posts: 218 Location: Complex Plane, Iterative System, aka NY
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| Hurricaaane wrote: |
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heh what the heck is this? i'm puzzled. is it a puzzle? hand & hook? _________________ --
The cake is a PI |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 903 Location: South Texas, US
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| HIGH FIVE!!! SLAP HANDS! SLAP HANDS! |
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Ralen Superior Participant
Joined: 14 Dec 2007 Posts: 70
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| I'm lost on that third sign as well. Is that supposed to be a reference to rellikpd's comment about holding the player's hand? Is it supposed to be GLaDOS holding a test subject's hand? |
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iamafractal
 Test Supervisor

Joined: 15 Nov 2007 Posts: 218 Location: Complex Plane, Iterative System, aka NY
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hmmmm....
ok its not a life preserver being thrown to a hand.
so its a hook...
the kind of hook they use to capture wild animals.
i'd be careful with that hook. _________________ --
The cake is a PI |
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Hurricaaane Test Supervisor

Joined: 29 Sep 2007 Posts: 173
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Is there an equivalent to the french expression "Tendre la perche"? _________________
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NykO18 Test Supervisor

Joined: 17 Jan 2008 Posts: 184 Location: France
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| Hurricaaane wrote: | | Is there an equivalent to the french expression "Tendre la perche"? |
Basically, this is just an expression to say "to help someone do something by giving him something" (for english speakers). |
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Hyakkidouran Superior Participant

Joined: 23 Jan 2008 Posts: 85 Location: France
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You mean it wasn't "Shake captain Hook's hand?"  _________________ Thanks to Portal, someone's birthday is now the most feared day in the year...
NO! THE CAKE! NOOOOOOOO ! |
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