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[Release] Logic Portals [03].v1
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youme
GLaDOS Module


Joined: 18 Oct 2007
Posts: 912
Location: Suffolk, Uk

PostPosted: Thu Dec 20, 2007 8:47 pm    Post subject: Reply with quote

QFT Mad
Its not 'ooh look at me I'm a hardcore developer' its 'look at me I've had a damn good Idea'
Rather than making map thumbnails for each map and dev map seperate from each other you put them all together and send them to everyone, only send each map files to the people you want though. That way it saves effort for everyone. The testers see exactly what the consumers see except the testers actually get to use the 'test' maps.

And anyway when Logic portals is all finished up I'm sure Huricane will release a version without any testing maps as there will be no need for them anymore.
So either stop complaining about something that isnt finished o be patient
[/rant]

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Niels Gade
New Employee


Joined: 06 Oct 2007
Posts: 6
Location: Denmark

PostPosted: Thu Dec 20, 2007 9:06 pm    Post subject: Reply with quote

youme wrote:
QFT Mad
Its not 'ooh look at me I'm a hardcore developer' its 'look at me I've had a damn good Idea'
Rather than making map thumbnails for each map and dev map seperate from each other you put them all together and send them to everyone, only send each map files to the people you want though. That way it saves effort for everyone. The testers see exactly what the consumers see except the testers actually get to use the 'test' maps.

What, they're testing the map selection menu? Pff, I'm pretty sure the beta testers are able to use the console.

And why the hell would he go through the hassle with making the icons that he's not gonna use for anything anyways.

Doesn't make sense.

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Hurricaaane
Test Supervisor


Joined: 29 Sep 2007
Posts: 173


PostPosted: Sun Dec 23, 2007 1:33 pm    Post subject: Reply with quote

Listen, there are multiple versions for the same map.

lp_b00_v1
lp_b00_v2
lp_b00_v3
lp_b03_v1
lp_b03_v2
All of these versions are releases and are never modified afterwards.

lp_b00
lp_b03
lp_b04
Those versions are the maps underway, unreleased, and volatile: their content changes everytime.

I often ask my friends to take demos on the game so that I can see how they play and what problem they encounter. To play these demos with a volatile map, it's not possible. So I also created separate versions for other reasons, if I get feedback on a map, I can't test/check for the problems it on the volatile version.

Now, I've separated the bonus scipt files into two directories: the developer one and the released one, so they show up as two separate icons in the bonus maps main menu and so the problem is fixed as I will not provide the developer directory.
Here's how it looks like now on my side:
http://forums.thinkingwithportals.com/pafiledb/images/screenshots/extended_bm_window710.jpg

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Niels Gade
New Employee


Joined: 06 Oct 2007
Posts: 6
Location: Denmark

PostPosted: Wed Dec 26, 2007 1:53 pm    Post subject: Reply with quote


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Hurricaaane
Test Supervisor


Joined: 29 Sep 2007
Posts: 173


PostPosted: Wed Dec 26, 2007 7:16 pm    Post subject: Reply with quote

Damn it, at least those thing are NOT showing up in the MAIN BONUS MAP WINDOW. If you don't like it just delete my map and fuck off.
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Wed Dec 26, 2007 7:18 pm    Post subject: Reply with quote

Hurricaaane wrote:
If you don't like it just delete my map and fuck off.


Post of the Day

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Lorithad
Loves Cake


Joined: 22 Oct 2007
Posts: 250


PostPosted: Thu Dec 27, 2007 1:11 am    Post subject: Reply with quote

Eh, while I agree about the not liking it and fucking off part, I also do think that the developer things shouldn't be in the standard release. I mean, you can't even open them from the bonus maps window. At least you couldn't last time I tried.

The credits I'm in full support of being there though.
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Niels Gade
New Employee


Joined: 06 Oct 2007
Posts: 6
Location: Denmark

PostPosted: Thu Dec 27, 2007 7:37 am    Post subject: Reply with quote

Hurricaaane wrote:
Damn it, at least those thing are NOT showing up in the MAIN BONUS MAP WINDOW. If you don't like it just delete my map and fuck off.

I didn't say I don't like the maps, because I do, but as developers, we have a duty to make quality releases.

Also, I'm not trying to kill you, sit down. It's just a note. I don't really care if you take it seriously. It was just because it's not a proper way to release.

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yikkayaya
Superior Participant


Joined: 04 Nov 2007
Posts: 78
Location: Norway

PostPosted: Thu Dec 27, 2007 10:49 am    Post subject: Reply with quote

Just making up for all the complaining about the dev-files:

WE LOVE YOU HURRICAAANE!!!

Keep up the good work!

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Crabclaws
New Employee


Joined: 21 Nov 2007
Posts: 3


PostPosted: Fri Jan 04, 2008 2:38 am    Post subject: Reply with quote

I liked the map it was challenging and very fun. I didn't really care about the developer things, I was just disappointed that I couldn't play them. (Off-Topic) Can you teach my some basic stuff about Hammer because I have tons of ideas for Portal maps but I can't figure out Hammer to save my life. I also commented about the Hammer thing on one of your YouTube videos. Keep mapping Very Happy
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WackoMcGoose
Superior Participant


Joined: 22 Jul 2008
Posts: 70


PostPosted: Fri Aug 15, 2008 6:46 pm    Post subject: Reply with quote

This map is so hard my brain almost asploded.
But I really like the new gameplay mechanics. Great job with the map, and I hope you expand it a lot more.
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Bosf
Superior Participant


Joined: 21 Feb 2008
Posts: 50


PostPosted: Tue Dec 23, 2008 8:16 am    Post subject: Reply with quote

I know that someone will kill me but:

I wasnt here for a long time...Do Huricaneeeee released the new map he was working on?If you did please tell me where i cant find it Smile

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