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Skinnycap Test Participant
Joined: 13 Jun 2008 Posts: 42
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Hey
I wonder, how to make your own Overlays?
Is that possible to do that?
Is it a command in the vmf.fil with the texture? |
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reepblue Test Supervisor

Joined: 16 Mar 2008 Posts: 195
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Put this in your VMT file.
_________________
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Skinnycap Test Participant
Joined: 13 Jun 2008 Posts: 42
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| reepblue wrote: | Put this in your VMT file.
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Thanks!
Btw, do you know how to make a water droping from a shower? |
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dvlstx Test Supervisor

Joined: 21 Nov 2007 Posts: 131
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Well, you COULD experiment with a particle system, or just create an animated sprite, then clamp it's rotation to Z. I think you can do that at least... Should give you the desired effect. _________________ Current Project: Aperture Science!
Percent Complete: 70%
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reepblue Test Supervisor

Joined: 16 Mar 2008 Posts: 195
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| dvlstx wrote: | | Well, you COULD experiment with a particle system, or just create an animated sprite, then clamp it's rotation to Z. I think you can do that at least... Should give you the desired effect. |
That's what I was thinking. _________________
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