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Use a func_portal_detector. It has the ability to fire outputs when a portal1 (blue) touches the trigger, when a portal2 (orange) touches the trigger, when one linked portal touches the trigger, and when two linked portals touch the trigger.
Incidentally, this is the trigger used in the detachment of security cameras.
As for the trigger_weapon_strip, I'm not sure. You might as well test it out and see if it works. Try searching the VDC and the TWP/mAL forums if you need more help with it; someone might have put something about it down already.
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