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| Oct '07 Contest |
| meloen's map - Deep Within Aperture |
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42% |
[ 17 ] |
| Rivid31's map - The Fall |
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0% |
[ 0 ] |
| gepy's map - DaMaGepy |
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7% |
[ 3 ] |
| Shmitz's map - Accident Prone |
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50% |
[ 20 ] |
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| Total Votes : 40 |
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1947 Location: Atlanta, Jawjuh
 
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Down to the last day, we'll see how it turns out in a couple of hours.
I do feel bad for Rivid and gepy though, both maps were fun and very very interesting. I still need to write personal reviews for the other 3. _________________
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Artesia Loves Cake

Joined: 13 Oct 2007 Posts: 253 Location: Las Vegas NV
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yeah they shouldn't feel bad, I didn't even finish my map enough to submit it. I enjoyed the maps, The fall has a jump at the end that I spent quite a while trying before I gave up :S
I liked all the maps, good job all four of you  _________________ [insert visually obtrusive graphic or witty comment here] |
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Rivid31 Test Supervisor

Joined: 18 Oct 2007 Posts: 170 Location: Rochester NY

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Don't feel bad for me
It was fun, and it was more of a learning experience. I didn't expect much out of it. All the maps were great, though. |
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Artesia Loves Cake

Joined: 13 Oct 2007 Posts: 253 Location: Las Vegas NV
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maybe one day, when enough people have proved their mapping prowise, people could work on a collaborative project. A message board only those people could access, chat, etc. Design a project together (by voting and proposing ideas. Then later drawings etc.) Something as long as the portal single player. Perhaps have people specialize... one person blocks out the basic layout of every level. One person goes through and adds all the elevators... step by step...
I dunno why I thought of that when thinking about the contests... but it sounds like fun.
Perhaps a 2-person contest in the future?
team up and make maps  _________________ [insert visually obtrusive graphic or witty comment here] |
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thecake Test Participant

Joined: 28 Oct 2007 Posts: 40
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| Artesia wrote: | Perhaps a 2-person contest in the future?
team up and make maps  | Sounds like it could be good  _________________
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Hober
 That's Sir Pompous Asshole

Joined: 13 Oct 2007 Posts: 821 Location: Raleigh, NC
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| msleeper wrote: | | I do feel bad for Rivid and gepy though, both maps were fun and very very interesting. |
Don't forget about the secondary attention from the October Map Pack. (Which should probably be called the November Map Pack ) _________________
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1947 Location: Atlanta, Jawjuh
 
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If the SDK update hasn't fucked everyone's map, I'm going to see if the 4 of them want to recompile their maps without the zillion noportal_volume's and real cubemaps and shit before releasing. _________________
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Rivid31 Test Supervisor

Joined: 18 Oct 2007 Posts: 170 Location: Rochester NY

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| Having a team project could be awesome... or it could fail miserably. But it's probably a risk worth taking. In either case, it'd probably be fun. |
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1947 Location: Atlanta, Jawjuh
 
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At the risk of sounding like a pessimist, I have yet to see a successful, completed community project in the many many years I have been mapping and modding. But if everyone wants it, and we can get some people actually aboard for it, maybe we can do it in a bit. _________________
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1947 Location: Atlanta, Jawjuh
 
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Voting over, congradulations to Shmitz! Check out the front page for our newest Community Spotlight.
Thank you to Rivid, meloen, and gepy for their excellent submissions. Myself and the rest of the community hopes you all will participate in our next contest, Companion Cube Challenge.
I will be making a map pack with all 4 maps available. If you want to go ahead and make any last-minute changes to your map, such as recompiling with the updated SDK so you don't have to use a million noportal_volumes, let me know and I'll be sure to hold off. _________________
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