| View previous topic :: View next topic |
| Author |
Message |
Victor New Employee
Joined: 05 Sep 2008 Posts: 3
|
|
Hello !
I am glad to present you my really first map with Hammer !
I have been playing portal for a long and I finally decided to start mapping. Here you are. The (only) puzzle of this map is short and simple. I promess my next map will really make you thinking with portals !
Sorry for my bad english (i am french) and thank you for any suggestions !
Download here
Last edited by Victor on Mon Sep 08, 2008 3:22 pm; edited 1 time in total |
|
| Back to top |
|
 |
dvlstx Test Supervisor

Joined: 21 Nov 2007 Posts: 123
|
|
I was gonna say that it looks amazing for a beginer, but then I saw you used prefabs.
NEVER, EVER, EVAR EVAR USE PREFABS, THAT YOU DIDN'T CREATE!!!!!
YOU DON'T LEARN ANYTHING FROM THEM, AND THEY WONT HELP YOU IF YOU NEED TO MAKE SOMETHING THAT ISN'T THERE!!!!!
SO DON'T BE LAZY, OR IGNORANT OF THIS WARNING. PREFABS BRING PAIN, AND SUFFERING, AND... PAIN..... YEA..
Sorry for all caps, but I wanted my point across. Just talk to MrTwoVideoCards about what he thinks of prefabs.
EDIT: *under block of text, lies crused hope.*
Good stuff I see in the screenshot. You used snap to grid. I think. If you did, than you are lightyears ahead from some of the "superawsomecrazyfunmapackmap"s that I've seen by beginners. Good Job!
Bad stuffs. Please, don't use that one light in the room method again. ever evur. _________________ Current Project: Aperture Science!
Percent Complete: 70%
Status: Detailing
Link:Thread Here!

Last edited by dvlstx on Wed Sep 10, 2008 3:24 pm; edited 1 time in total |
|
| Back to top |
|
 |
Remmiz Can't Fight The Man If You Are The Man

Joined: 13 Nov 2007 Posts: 353
|
|
| Please post screen shots. |
|
| Back to top |
|
 |
Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 519 Location: Canaduh eh
|
|
Fullbright is full and bright. _________________
 |
|
| Back to top |
|
 |
Hober
 That's Sir Pompous Asshole

Joined: 13 Oct 2007 Posts: 821 Location: Raleigh, NC
|
|
Useful feedback might be more helpful.
"I see you used fullbright. The proper way to remedy this is..." and then maybe a link to somewhere helpful. _________________
 |
|
| Back to top |
|
 |
Farragar Superior Participant

Joined: 28 Jan 2008 Posts: 53 Location: Oxford, UK
|
|
| dvlstx wrote: |
NEVER, EVER, EVAR EVAR USE PREFABS, THAT YOU DIDN'T CREATE!!!!!
YOU DON'T LEARN ANYTHING FROM THEM, AND THEY WONT HELP YOU IF YOU NEED TO MAKE SOMETHING THAT ISN'T THERE!!!!!
SO DON'T BE LAZY, OR IGNORANT OF THIS WARNING. PREFABS BRING PAIN, AND SUFFERING, AND... PAIN..... YEA..
|
In the most part, this is bollocks. Of course don't use prefabs while you're learning the fundamentals - you really will learn nothing and it'll make everything harder.
BUT, once you know your way around hammer WELL I really don't see the objection - if they work fine, and save time, what's the problem?
And also, of course they won't help you make something that isn't there. Isn't that sort of the point? To quickly replicate existing structures? But as long as you know your way around hammer then you can surely just create it from scratch. _________________ 10 PRINT "Home"
20 PRINT "Sweet"
30 GOTO 10 |
|
| Back to top |
|
 |
reepblue Test Supervisor

Joined: 16 Mar 2008 Posts: 176
|
|
Nice map of a beginner. . Lets go over the pros and cons!
Pros
-The map was a good map for a beginner... Better then my first maps.
-Was challenging but not hard. .
Cons
-No Cubemaps are built or put in!
-Lighting. . . . One light bulb set to 800 never works..
-Indicators?
-No clues. Even for a map this simple needs clues. . Try texturing!
| Quote: | In the most part, this is bollocks. Of course don't use prefabs while you're learning the fundamentals - you really will learn nothing and it'll make everything harder.
BUT, once you know your way around hammer WELL I really don't see the objection - if they work fine, and save time, what's the problem? |
Bingo. _________________ Blue Portal Maps: WIP UPDATE {7/20/08} PM me for feedback! |
|
| Back to top |
|
 |
Mek Test Supervisor

Joined: 30 May 2008 Posts: 168 Location: Slovakia
|
|
| Duffedwaffe wrote: | | Fullbright is full and bright. |  _________________ Test Chamber 74:
(percentage calculation sphere self-test failed!)
105.4% done, -5.4% remaining...
Released here! |
|
| Back to top |
|
 |
appunxintator Test Supervisor

Joined: 03 Mar 2008 Posts: 131 Location: 40 miles from nowhere
|
|
| Duffedwaffe wrote: | | Fullbright is full and bright. |
Interesting, fact, but as I have read along with the screenshot, there is just a bright light (I can see some shadows). _________________ I don't lag, I own so much it takes a few seconds for the server to figure out what the hell I just did. |
|
| Back to top |
|
 |
msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1947 Location: Atlanta, Jawjuh
 
|
|
Yeah I don't think it is fullbright, just very bland lighting. _________________
 |
|
| Back to top |
|
 |
Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 519 Location: Canaduh eh
|
|
| msleeper wrote: | | Yeah I don't think it is fullbright, just very bland lighting. |
ALSO KNOWN AS FULLY BRIGHT AKA FULLBRIGHT.
I know it has lights, you retards. _________________
 |
|
| Back to top |
|
 |
Remmiz Can't Fight The Man If You Are The Man

Joined: 13 Nov 2007 Posts: 353
|
|
| Duffedwaffe wrote: | ALSO KNOWN AS FULLY BRIGHT AKA FULLBRIGHT.
I know it has lights, you retards. |
YOU CAN'T HANDLE THE TRUTH (and when you're wrong). |
|
| Back to top |
|
 |
dvlstx Test Supervisor

Joined: 21 Nov 2007 Posts: 123
|
|
| Duffedwaffe wrote: | ALSO KNOWN AS FULLY BRIGHT AKA FULLBRIGHT.
I know it has lights, you retards. |
Calm down duff! It's people like you that turn these nice threads into 'gangstuh' ghettos and 'crunk' hangouts. _________________ Current Project: Aperture Science!
Percent Complete: 70%
Status: Detailing
Link:Thread Here!
 |
|
| Back to top |
|
 |
bizob
 Test Supervisor

Joined: 13 Nov 2007 Posts: 184 Location: Florida
|
|
Congrats on your first map Victor. It may have been short and simple but it was fun.
I have to agree with everyone about using prefabs. At this point it's good to learn how these things work by experimenting with them yourself.
I also have to agree with the lighting comments, it was awfully bright in there. Lighting can be tricky to learn, I'm still working on it myself. keep mapping and you'll get the hang of it soon enough.
Hope you had fun mapping. We look forward to seeing more maps from you. _________________
 |
|
| Back to top |
|
 |
Duffedwaffe
 I'm why we can't have nice things. Also mod.

Joined: 13 Nov 2007 Posts: 519 Location: Canaduh eh
|
|
| dvlstx wrote: | | Calm down duff! It's people like you that turn these nice threads into 'gangstuh' ghettos and 'crunk' hangouts. |
Yo G u shud shut u trap b4 i kum shut it 4 u lol _________________
 |
|
| Back to top |
|
 |
|