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youme GLaDOS Module

Joined: 18 Oct 2007 Posts: 912 Location: Suffolk, Uk
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no no its quite ok, just looking at it will probably burn our eyes.... _________________ Fancy making a payload map?
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Fusion Superior Participant

Joined: 02 Feb 2008 Posts: 80 Location: Australia
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| Not many people seemed to be happy about the fact that my first map One Way Loop killed you at every turn when I released it, but maybe Duffedwaffe's map kills you in a more... innovative way? |
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 902 Location: South Texas, US
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| Fusion wrote: | | Not many people seemed to be happy about the fact that my first map One Way Loop killed you at every turn when I released it, but maybe Duffedwaffe's map kills you in a more... innovative way? | no it kills you in a more innonative ways. but with yours it wasn't that danger was around every corner but rather the puzzles were either "Get it right.... OR DIE" by Dudewaffle's description his involves lots of ~surprise~ deathtraps....
and as i recall your map got lots of good reviews just people hated dieing all the time lol  |
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Cooper Test Supervisor

Joined: 28 Mar 2008 Posts: 132 Location: In the War Room with Admiral Buttercrust
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If anything could make Portal more interesting, it would have to be the fatal deathtraps that Duffedwaffe is cooking up in Hammer. _________________ Admiral Buttercrust will destroy you with his buttery goodness. |
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nightfire Test Participant
Joined: 11 Feb 2008 Posts: 31
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| G-man wrote: | | We'll see about that! |
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Ricotez GLaDOS Module

Joined: 13 Jan 2008 Posts: 506 Location: Somewhere between the 3rd and 4th dimensions.
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Fatal Deathtraps? Hmm... Hehehehe... I suddenly get a good idea... _________________
Villa Ricotez (Homepage WIP)
"Stick the power plug in the correct hole and try again." |
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1966 Location: Atlanta, Jawjuh
 
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From this point on, the current contest rules, theme, and other info is going to be copied to a Wiki article here:
http://wiki.thinkingwithportals.com/wiki/Current_Contest
You can bookmark/RSS/post around that link since I'm just going to update it every time there is a new contest, so it will always be the most up to date. And before any of you ask, yes, we are still going to do shit via the forum and there will still be a thread and we will still vote here, etc etc, so that's not changing.
Oh and by the way, updated the first post since we're not having an additional prize since nobody has been clicking the ads and/or donating money. _________________
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rellikpd
 GLaDOS Module

Joined: 10 Jan 2008 Posts: 902 Location: South Texas, US
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| msleeper wrote: | | Oh and by the way, updated the first post since we're not having an additional prize since [lies]nobody[/lies]* has been clicking the ads and/or donating money. |
fixed*
but on topic: thats a really good idea. having one link that people can always goto for a contest. _________________
MyPHPsig
"Nope, just naked" |
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mazk1985
 Superior Participant

Joined: 02 Mar 2008 Posts: 51
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Browen Superior Participant

Joined: 25 Nov 2007 Posts: 79
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| when will there be a thread where we can vote? |
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1966 Location: Atlanta, Jawjuh
 
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When more than 1 person enters. Or, at midnight EST like it says in the Contest Rules. _________________
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mazk1985
 Superior Participant

Joined: 02 Mar 2008 Posts: 51
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Theres a map labelled for this contest in the contest download section. Wonder if they've forgotten to post a thread?
I hope they havn't |
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Kiavik Superior Participant
Joined: 29 Nov 2007 Posts: 60
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Very, very impressive map. You've got the touch. I hope you'll do an advanced version and challenges to include it in your pmk map pack
And that door mechanic is really rad, I hope you'll do more crazy maps using it |
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mazk1985
 Superior Participant

Joined: 02 Mar 2008 Posts: 51
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Thanks very much mate. I'm well happy you enjoyed it
The advanced and challenge versions are planned but I'm not sure when they'll be done cos I've got exams next week.
As for adding to the pack I'm gonna make a fifth and sixth map and then package all six maps into one pack together with their advanced and challenge versions and 12 small extra maps. Its gonna take alot of time but I just love Portal too much not to do it.
I'm not sure about doing this door idea again cos I struggled to come up with puzzles that weren't similar to the others. I will however explore similar concepts.
Last edited by mazk1985 on Wed Apr 30, 2008 6:39 pm; edited 1 time in total |
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Hober
 That's Sir Pompous Asshole

Joined: 13 Oct 2007 Posts: 832 Location: Raleigh, NC
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*rubs hands together*
Man, putting together the contest map pack for this one will be a cinch! _________________
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