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[WIP] Logic Portals : GLaMS-DOS
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Ricotez
GLaDOS Module


Joined: 13 Jan 2008
Posts: 524
Location: Somewhere between the 3rd and 4th dimensions.

PostPosted: Tue Jun 03, 2008 8:45 am    Post subject: Reply with quote

YOU CHEAT!

Razz

Still great vid Wink

BTW, where's that music from? It sounds a bit like SimCity...

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Hurricaaane
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Joined: 29 Sep 2007
Posts: 173


PostPosted: Sat Jun 07, 2008 5:04 pm    Post subject: Reply with quote

Yes, it's SimCity. The song is Power Grid.

Level 02 will be like level 01 of Logic Portals, it will train to some kind of "No Initial Velocity Fling". Then level 03 will lead to a puzzle, not a training level. I've got some issues with the scenario.

The main scenario is:
GLaMS-DOS and GLaDOS have been developed in parallel within Aperture Science, with the same focus: Lead test subjects into evalutation. But GLaMS-DOS have been developed by the Microsoft Branch of Aperture Science, and so GLaDOS and GLaMS-DOS became rivals in nature, and have very different personnalities.
The game takes place years before the Portal Storms, when the facility was filled with scientists and test subjects.

But The scenario doesn't seem to please.

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Doomsday192
Swings Both Ways
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Joined: 18 Feb 2008
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PostPosted: Sat Jun 07, 2008 5:10 pm    Post subject: Reply with quote

GLaDOS and GLaDOS are rivals? im confused Confused
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youme
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Joined: 18 Oct 2007
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PostPosted: Sat Jun 07, 2008 5:27 pm    Post subject: Reply with quote

hmm GLaDOS + Microsoft = very bad move for any story.
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Ricotez
GLaDOS Module


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Location: Somewhere between the 3rd and 4th dimensions.

PostPosted: Sun Jun 08, 2008 5:51 am    Post subject: Reply with quote

Unless Bill Gates is the evil scientist.
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Doomsday192
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PostPosted: Wed Jun 11, 2008 1:05 pm    Post subject: Reply with quote

so do you have any estimate on the time for the first release? (or beta)
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Doomsday192
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PostPosted: Wed Jun 11, 2008 5:38 pm    Post subject: Reply with quote

heres a pic of the icecube model ive been working on for hurricaaane:


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cornontheCoD
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Joined: 24 Jan 2008
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PostPosted: Wed Jun 11, 2008 7:47 pm    Post subject: Reply with quote

thats really cool doomsday
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taco

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Joined: 30 Oct 2007
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Location: Ontario, Canada.

PostPosted: Wed Jun 11, 2008 7:51 pm    Post subject: Reply with quote

That's a nice start on the icecube model.

You using 3ds Max? That's what I use as my modeling program of choice.
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Doomsday192
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PostPosted: Wed Jun 11, 2008 8:17 pm    Post subject: Reply with quote

CoD: thnx Smile


taco: same here

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rellikpd

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Joined: 10 Jan 2008
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PostPosted: Wed Jun 11, 2008 8:55 pm    Post subject: Reply with quote

3dmax is as old hat as hammer is. the only difference is 3dmax didn't change its name lol

and yeah those cubes are ka-razy!

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Hurricaaane
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PostPosted: Thu Jun 12, 2008 2:05 pm    Post subject: Reply with quote

http://www.youtube.com/watch?v=5TTN-XRuMNQ Ice cube in game.
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taco

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PostPosted: Thu Jun 12, 2008 2:44 pm    Post subject: Reply with quote

I'm assuming that isn't the final model?
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Doomsday192
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PostPosted: Thu Jun 12, 2008 2:54 pm    Post subject: Reply with quote

it looks kinda crappy in the video... but i think i would call it final
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Hurricaaane
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PostPosted: Thu Jun 12, 2008 3:18 pm    Post subject: Reply with quote

Maybe not material style.
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