FAQFAQ   Ban ListBan List   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 NewsNews   DownloadsDownloads   Wiki & TutorialsWiki & Tutorials   IRC ChatIRC Chat 

[RELEASE] PMK 4
Goto page Previous  1, 2
 
Post new topic   Reply to topic    ThinkingWithPortals.com Forum Index -> Community Releases
View previous topic :: View next topic  
Author Message
infernet89
Superior Participant


Joined: 02 Jan 2008
Posts: 61


PostPosted: Fri May 30, 2008 8:00 am    Post subject: Reply with quote

i made a speed run for the advanced version of that map, if you want to watch this, you can find that here:
http://www.youtube.com/watch?v=1bNAVV8dqOg
Back to top
View user's profile Send private message
rellikpd

GLaDOS Module


Joined: 10 Jan 2008
Posts: 903
Location: South Texas, US

PostPosted: Fri May 30, 2008 9:58 am    Post subject: Reply with quote

as always infernet89: sick. completely sick. only thing that fucked your run was that damn elevator Wink
_________________

MyPHPsig
"Nope, just naked"
Back to top
View user's profile Send private message Visit poster's website
mazk1985

Superior Participant


Joined: 02 Mar 2008
Posts: 52


PostPosted: Fri May 30, 2008 1:39 pm    Post subject: Reply with quote

Fine. I won't put elevators in the middle of a map. Point taken Smile
_________________
Back to top
View user's profile Send private message Send e-mail
Bulska
Test Supervisor


Joined: 16 Nov 2007
Posts: 174


PostPosted: Sun Jun 01, 2008 2:47 pm    Post subject: Reply with quote

Nice map! It's real fun to play.

The second energy pellet puzzle on Advanced is a little tricky though... I solved it by luck Very Happy

In the same room on advanced, I couldn't get the camera destroyed by it's fizzler in the middle of the puzzle. (so not the one on the end)

Very fun to play and I'm looking forward for more PMK's Very Happy

_________________
Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.
Back to top
View user's profile Send private message
mazk1985

Superior Participant


Joined: 02 Mar 2008
Posts: 52


PostPosted: Mon Jun 02, 2008 8:20 am    Post subject: Reply with quote

Thanks to everyone for the comments.

I will release a v1.1 soon with the following changes:

1. Adjust the fizzlers to include the cameras and fix any other fizzler problems I can spot.

2. Remove the middle elevator so the map is one continuous chamber (challenge targets will be adjusted to account for the change in layout)

and 3. Adjust the second energy pellet puzzle on advanced so that it can be solved with less luck but with a similar solution.

Please let us know if I should include changes 2 and 3 or if you'd rather not see those changes as you've already completed the map/challenges

_________________
Back to top
View user's profile Send private message Send e-mail
Ricotez
GLaDOS Module


Joined: 13 Jan 2008
Posts: 524
Location: Somewhere between the 3rd and 4th dimensions.

PostPosted: Mon Jun 02, 2008 9:43 am    Post subject: Reply with quote

At the second orb puzzle, with all the fizzlers, I decided to jump into the catcher to find out what would happen.
http://img294.imageshack.us/img294/1197/pmk40001gb7.jpg

I went right in.
http://img72.imageshack.us/img72/4696/pmk40000qw4.jpg

Don't forget to fix this.

_________________

Villa Ricotez (Homepage WIP)
"Stick the power plug in the correct hole and try again."
Back to top
View user's profile Send private message Visit poster's website
Cyclone
Test Participant


Joined: 13 Nov 2007
Posts: 48


PostPosted: Sat Jun 14, 2008 11:27 pm    Post subject: Reply with quote

I just played through version 1.1. Naturally, it's excellent; the only real difference I noticed was the removal of the elevator, which I like. I'm in favor of the "one map, one test chamber" idea, because it just seems to flow better. I haven't tried the new advanced map yet. As far as I'm concerned, it was fine how it was, but making it a bit simpler wouldn't hurt.

Keep up the great work.
Back to top
View user's profile Send private message
mazk1985

Superior Participant


Joined: 02 Mar 2008
Posts: 52


PostPosted: Sun Jun 15, 2008 6:15 pm    Post subject: Reply with quote

the only major change to the advanced level is a slightly redesigned room for the second orb puzzle. Its now got a new repeatable solution that doesnt rely on luck.
_________________
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    ThinkingWithPortals.com Forum Index -> Community Releases All times are GMT - 5 Hours
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group