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Spacemonkey Test Participant
Joined: 14 Oct 2007 Posts: 37
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Can't a new mod be made from scratch?
I haven't tried it, might be too much work. |
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ebola Test Participant
Joined: 18 Oct 2007 Posts: 45
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| Mapster wrote: | | You know... you can't make a new mod for half-life 2 if you don't have it right? |
uhh, yes you can, its called the Source SDK Base
I am 100% sure you can mod Portal without HL2
hint: you need to manually setup the sdk |
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falin New Employee
Joined: 21 Oct 2007 Posts: 1
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I dont own a copy of half-life2 ive been wanting to play it. i bought portal by itself when it came out cause i didnt have enough money.
My steam is: Bokaru |
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emereld New Employee

Joined: 21 Oct 2007 Posts: 12
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| ebola wrote: | uhh, yes you can, its called the Source SDK Base
I am 100% sure you can mod Portal without HL2 |
i've tried it with the Source SDK Base..
i extracted .gcf's to it, looked for the GameInfo.txts, etc..
but SDK won't start at all, i even tried to run it over the command prompt with no luck..
| ebola wrote: | | hint: you need to manually setup the sdk |
how that ?
besides: as i understand the Hammer Setup Tutorial all one got to do is: alter another game's SDK environment so that it can be used for Portal.
in case of the tutorial it is the SDK environment of HL2-Deathmatch that is altered.
but since i have no other game's SDK environment to alter
i have no chance to get it working. _________________ where attention goes - energy flows |
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ebola Test Participant
Joined: 18 Oct 2007 Posts: 45
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| emereld wrote: | how that ?
besides: as i understand the Hammer Setup Tutorial all one got to do is: alter another game's SDK environment so that it can be used for Portal.
in case of the tutorial it is the SDK environment of HL2-Deathmatch that is altered.
but since i have no other game's SDK environment to alter
i have no chance to get it working. |
Another HUGE hint: Setup your GameConfig.txt inside your sourcesdk/bin/ like this
| Code: | "Configs"
{
"Games"
{
"Portal Mapping"
{
"GameDir" "C:\Program Files\Steam\steamapps\subtiberian@hotmail.com\source sdk base\sourcetest"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\subtiberian@hotmail.com\sourcesdk\bin\portal.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\subtiberian@hotmail.com\portal\hl2.exe"
"DefaultSolidEntity" "func_door"
"DefaultPointEntity" "prop_dynamic"
"BSP" "c:\program files\steam\steamapps\subtiberian@hotmail.com\sourcesdk\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\subtiberian@hotmail.com\sourcesdk\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\subtiberian@hotmail.com\sourcesdk\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\subtiberian@hotmail.com\portal"
"MapDir" "c:\program files\steam\steamapps\subtiberian@hotmail.com\sourcesdk_content\portal\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\subtiberian@hotmail.com\portal\portal\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
}
"SDKVersion" "2"
}
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I've actually ran hammer on my friends account who has only Portal and no other source game just to prove myself. |
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emereld New Employee

Joined: 21 Oct 2007 Posts: 12
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ok, thanks for your hint, i'll give it a try ... _________________ where attention goes - energy flows |
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ebola Test Participant
Joined: 18 Oct 2007 Posts: 45
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| if u get stuck, just tell me what happened. |
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emereld New Employee

Joined: 21 Oct 2007 Posts: 12
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yay, i finally got Hammer working
since i've never used Hammer before i'm not quite sure
if these settings (loaded from GameConfig.txt ???) are ok:
 _________________ where attention goes - energy flows |
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ebola Test Participant
Joined: 18 Oct 2007 Posts: 45
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now that a second person has done it, stop trying to tell me I'm wrong :p
<--- t3h helpful
and yes that config looks just fine. what you need to do now is to unpack your materials and models into your sourcetest folder!! GOGO |
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lostsouls1991 New Employee
Joined: 02 Nov 2007 Posts: 1
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well if someone has a free gift left please pm me A( I kinda bought the games from someone but he didn't teel me his acount was blockt so I can't play it online only the single players stuff) yeah I knw kindda stupid he. So if anyone has some left PM me please _________________ Don't think... |
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Atsu Test Participant

Joined: 10 Jun 2008 Posts: 26

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Ol' Topic, again >;o
If someone still has one, I don't have HL2 :D So contact Atsu in Steam if you wanna give one to me. It would be cool to get the game when I have Portal and Lost Coast (haven't played that yet tho) from the NVIDIA pack. PEGGLE EXTREME FOR THE WIN
Btw is the game scary/creepy? Mee nou laike skari gaimes :<
// I just don't get the idea of starting new threads if the original one is old. In EVERY else forums I've been in that has been... (oh.. what's that word... ._.) out-of-rules (will do now)...
It feels like spamming to me. ._. _________________ Aperture Science Hand-Held Weighted Storage Companion Signature
ASHWSCS
Last edited by Atsu on Wed Jun 18, 2008 3:21 am; edited 1 time in total |
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1991 Location: Atlanta, Jawjuh
 
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STOP BUMPING THREADS
ADS;LGJIAD;LGJAD;LJAF _________________
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Hober
 That's Sir Pompous Asshole

Joined: 13 Oct 2007 Posts: 850 Location: Raleigh, NC
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Where's GLaDOS to warn these schmucks when you need her? _________________
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msleeper
 digital entertainment design

Joined: 26 Sep 2007 Posts: 1991 Location: Atlanta, Jawjuh
 
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I'm still writing that shit, give me a break. _________________
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