FAQFAQ   Ban ListBan List   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 NewsNews   DownloadsDownloads   Wiki & TutorialsWiki & Tutorials   IRC ChatIRC Chat 

[Release] Tasty Treats: Chamber 01
Goto page Previous  1, 2, 3
 
Post new topic   This topic is locked: you cannot edit posts or make replies.    ThinkingWithPortals.com Forum Index -> Community Releases
View previous topic :: View next topic  
Author Message
the_grim
New Employee


Joined: 12 Aug 2008
Posts: 5
Location: Finland

PostPosted: Tue Aug 12, 2008 3:43 pm    Post subject: Reply with quote

This is a really fun and great map, good environment design and tricky puzzles. The behind-the-scenes areas had great mood. There are a couple of dodgy parts: For example the box-climbing room reminded me of similar levels in the original "Doom", and I'm not sure that's a good thing. Portal is a puzzle game, not a platformer. Razz Additionally, being able to break glass with objects is not always obvious and can take time to figure out, especially as there are also unbreakable glass walls in the game.

The level design is worth a praise, but the map suffers from the same disease plaguing most user-made maps out there (not limited to Portal): Lighted Rooms With No Lighting Fixtures. As a student of architecture I'm very interested in the believability and style of the level design, and the rooms and hallways with no lighting fixtures but still illuminated (with magic?) always catch my eye, although in this case these scenes are fewer than most maps. Wink

Another annoying thing to me is illogical and confusing level design. In real world nobody would build a research facility consisting of corridors and rooms after another, it would be very frustrating for the guy working at the last room to walk 12 kilometers to his desk every morning. Razz But this doesn't apply as much to Portal, as the test chambers are designed solely for portal puzzles and need no logic. Overall this is a very, very good map.

Huge success.
Back to top
View user's profile Send private message
Sythes
Test Participant


Joined: 11 Aug 2008
Posts: 37
Location: Washington

PostPosted: Tue Aug 12, 2008 5:00 pm    Post subject: Reply with quote

Good map, and a unique design, but I ended up giving up after I activated the lift through the glass tube. I couldn't get the cubes out through the fizzler or through the what seemed to be a moveable floor. I even tryed noclipping to see if I could do anything. You should really of made the areas a bit more obvious. In the end, I give it a 7.5/10.
Back to top
View user's profile Send private message
appunxintator
Test Supervisor


Joined: 03 Mar 2008
Posts: 131
Location: 40 miles from nowhere

PostPosted: Tue Aug 12, 2008 5:20 pm    Post subject: Reply with quote

the_grim wrote:
suffers from the same disease plaguing most user-made maps out there (not limited to Portal): Lighted Rooms With No Lighting Fixtures.


You're right, there aren't any lighting fixtures, but there are plenty of light sources

Lamps aren't the only things that can light up a room.

_________________
I don't lag, I own so much it takes a few seconds for the server to figure out what the hell I just did.
Back to top
View user's profile Send private message
the_grim
New Employee


Joined: 12 Aug 2008
Posts: 5
Location: Finland

PostPosted: Tue Aug 12, 2008 5:59 pm    Post subject: Reply with quote

appunxintator wrote:
You're right, there aren't any lighting fixtures, but there are plenty of light sources

Lamps aren't the only things that can light up a room.


Well I didn't see very many windows in there either. Razz My point being, there wasn't always a light source.
Back to top
View user's profile Send private message
appunxintator
Test Supervisor


Joined: 03 Mar 2008
Posts: 131
Location: 40 miles from nowhere

PostPosted: Wed Aug 13, 2008 10:00 am    Post subject: Reply with quote

I just played through again, and I see what you mean.
_________________
I don't lag, I own so much it takes a few seconds for the server to figure out what the hell I just did.
Back to top
View user's profile Send private message
WackoMcGoose
Superior Participant


Joined: 22 Jul 2008
Posts: 70


PostPosted: Wed Aug 13, 2008 1:20 pm    Post subject: Reply with quote

It's a decent map, but I have no idea how you get the cube from the left path to the button in the main hall. Because of the floor-to-ceiling fizzler, it's almost impossible. I eventually had to use ent_create_portal_weight_box to do it.
And I remember that from the original game, when you first meet the Rocket Turret, it's impossible to get it to kill itself.
Back to top
View user's profile Send private message
rellikpd

GLaDOS Module


Joined: 10 Jan 2008
Posts: 903
Location: South Texas, US

PostPosted: Wed Aug 13, 2008 5:23 pm    Post subject: Reply with quote

WackoMcGoose wrote:
I cheated.

have you played ANY portal map without cheating?

_________________

MyPHPsig
"Nope, just naked"
Back to top
View user's profile Send private message Visit poster's website
WackoMcGoose
Superior Participant


Joined: 22 Jul 2008
Posts: 70


PostPosted: Wed Aug 13, 2008 8:09 pm    Post subject: Reply with quote

^
|
|
| N00b one post above me.

And yes, I always try to play a map fairly. I only use cheats as a last resort.

Keep the flames out, thanks. --msleeper
Back to top
View user's profile Send private message
rellikpd

GLaDOS Module


Joined: 10 Jan 2008
Posts: 903
Location: South Texas, US

PostPosted: Wed Aug 13, 2008 8:35 pm    Post subject: Reply with quote

thats funny. i'm done here.
_________________

MyPHPsig
"Nope, just naked"
Back to top
View user's profile Send private message Visit poster's website
rellikpd

GLaDOS Module


Joined: 10 Jan 2008
Posts: 903
Location: South Texas, US

PostPosted: Fri Aug 15, 2008 4:40 am    Post subject: Reply with quote

then i figured fuck that...

WackoMcGoose wrote:
[noc]
i was gunna let you realize your ignorance on your own, but then i figured this was less than likely.

you've only been here since July 22, made less then 40 posts (most of which are about how you cheated at the game), cannot beat (or even seem to play) the game without cheating, and go around insulting the regulars here, and i'm the noob?

get bent retard. learn some respect. learn to play without cheating. and then learn to stop shitting up release threads. thanks.

_________________

MyPHPsig
"Nope, just naked"
Back to top
View user's profile Send private message Visit poster's website
msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1991
Location: Atlanta, Jawjuh
Warnings : 2Warnings : 2

PostPosted: Fri Aug 15, 2008 2:48 pm    Post subject: Reply with quote

Locking this before it gets out of hand, though I agree more with Rellik. Take it to PM or off topic.
_________________
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    ThinkingWithPortals.com Forum Index -> Community Releases All times are GMT - 5 Hours
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group