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Max Map Size?

 
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Zakatak757
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Joined: 10 Aug 2008
Posts: 14


PostPosted: Sat Aug 16, 2008 5:05 pm    Post subject: Max Map Size? Reply with quote

What is the largest amount of surface area aloud in a Portal map? Ive had trouble with maps that were around 15000x15000, but ive seen GMOD maps on Youtube that look like 50000x50000! How big can you make your map?
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appunxintator
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Joined: 03 Mar 2008
Posts: 131
Location: 40 miles from nowhere

PostPosted: Sat Aug 16, 2008 5:41 pm    Post subject: Reply with quote

Open hammer, make a brush the size of the entire grid, then look at the dimensions.
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Zakatak757
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Joined: 10 Aug 2008
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PostPosted: Sat Aug 16, 2008 6:05 pm    Post subject: Reply with quote

I kinda know that... Neutral

I mean, I made a huge maps once (read first post again) and it didnt load.
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taco

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Joined: 30 Oct 2007
Posts: 345
Location: Ontario, Canada.

PostPosted: Sat Aug 16, 2008 6:58 pm    Post subject: Reply with quote

I'm not sure if there is a newer number (and if there is I'd assume it is bigger) but hammer/source can handle 8192 brushes.
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msleeper

digital entertainment design


Joined: 26 Sep 2007
Posts: 1969
Location: Atlanta, Jawjuh
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PostPosted: Sun Aug 17, 2008 3:03 am    Post subject: Reply with quote

You can't make a map fit the ENTIRE dimension of the grid. Somewhere around 16384 units from the edge on all sides, the game starts to render things weird and it has problems. I think there is better documentation about this over at Interlopers, but I know it does happen.
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PortIllogic
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Joined: 18 Aug 2008
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PostPosted: Tue Aug 19, 2008 2:29 am    Post subject: Reply with quote

The maps you are talking about that look like they are extremely large have 3D Skyboxes. If you walk out, you will eventually hit an invisible wall.
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Ricotez
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Joined: 13 Jan 2008
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Location: Somewhere between the 3rd and 4th dimensions.

PostPosted: Tue Aug 19, 2008 7:01 am    Post subject: Reply with quote

See this for more information about 3D-skyboxes, what they are, and how to create one.

Note they only give the feeling the map is bigger. You cannot actually acces them, and they are not part of the gameplay - only of the enviroment.

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