| View previous topic :: View next topic |
| Author |
Message |
monkeyman Test Participant
Joined: 13 Jul 2008 Posts: 29
|
|
nice map
once i figured a way to do it i realised that this map can be done quite fast...
is there a way to add a timer?? i have tried adding one by modifying the .bns file but it doesnt come up with the challenges... |
|
| Back to top |
|
 |
Mek Test Supervisor

Joined: 30 May 2008 Posts: 176 Location: Slovakia
|
|
| reepblue wrote: | Nice map of a beginner. . Lets go over the pros and cons!
Pros
-The map was a good map for a beginner... Better then my first maps.
-Was challenging but not hard. .
Cons
-No Cubemaps are built or put in!
-Lighting. . . . One light bulb set to 800 never works..
-Indicators?
-No clues. Even for a map this simple needs clues. . Try texturing! | I couldn't say it better myself.
Btw, I think this isn't the intended solution of the last part of the puzzle (since the elevator does not open until you actually step on the "grate thingy" in front of the door. Plus I didn't need the square of portalable floor.
One more thing: Release your map as WIP next time first so you can get feedback, fix the glitches and have a great map after releasing the final version  _________________ Test Chamber 74:
(percentage calculation sphere self-test failed!)
105.4% done, -5.4% remaining...
Released here! |
|
| Back to top |
|
 |
VictoryIncandescence Test Participant
Joined: 09 Nov 2008 Posts: 30
|
|
| Sorry, but how do I actually play the map? Do I have to mess with the console or something? |
|
| Back to top |
|
 |
Hober
 That's Sir Pompous Asshole

Joined: 13 Oct 2007 Posts: 833 Location: Raleigh, NC
|
|
Edit: Never mind. _________________
 |
|
| Back to top |
|
 |
vIrUs_32 New Employee

Joined: 25 Sep 2008 Posts: 4
|
|
| Back to top |
|
 |
|