Crooked Paul wrote:
I
I would love to hear a description (or see a .DEM) of how to get past the tetherball room with a fling.
Heres what I did (hopefully this is still possible in the final version; I downloaded it a day or two before release:
[spoiler] Put cube on button to keep door open. Stand on other button (or use cube befor putting it on the other button) and wait for the moving platform to get to just the RIGHT spot; take cube off/jump off. Fling to land on platform, and then hop over to ledge. The nice thing is, since its mud down below, you dont die if you slide off the platform, etc. Just portal back and try again; tether ball not needed. [/spoiler]
Quote:
To do the fling in the room with stacked pallets, I ...
Doh! Didnt spot that; gotta try it that way. I did this:
[spoiler] Place portal on vertical plate near slanted surface; place other portal on low platform directly across goo. JUMP IN portal. In the split second you are over there and before you fall back in, you can pop a portal on the upper wall while over there, and you'll be thrown back out when you return. Very difficult without slo-mo, but possible. I did it both ways. . . .eventually. Then move the 1st portal to the slant, hop through, and the rest is easy after that. [/spoiler]