New Map Editor, TF2 Halloween, and Looking For Staff

New Map Editor, TF2 Halloween, and Looking For Staff

Postby npc_msleeper_boss » Fri Oct 28, 2011 8:22 pm

Valve has posted up a sneak peak of an upcoming "Portal 2 Puzzle Creator" designed to make maps more simple. As most of us here are seasoned Hammer veterans, I'm really curious to know what everyone thinks of it! There's also mention of a Steam powered map distribution system to allow players to more easily find and download maps. Here's a snippet:
Quote:
The simplified puzzle creator will let players easily carve out their creations in a straightforward but powerful way. They'll then be able to immediately upload those levels to their Steam Cloud and share them with other players online.

Image Image

In other news, Team Fortress 2 is having their annual Halloween event going on right now. Our friends at F7Lans.com have setup Halloween servers to play on if you want some friendly faces to enjoy some TF2 with!

Lastly - TWP is looking for new staff members! Specifically, news posters and map reviewers for Spotlight and Roundup posts. If you are already active in the community and interested in helping out, post here or send me a PM and let me know!
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby spud097 » Fri Oct 28, 2011 8:51 pm

I am will to work for you guys. i am 19 years of age, mature, and always looking for a place to help and i am very willing to work with twp. Hope to hear from you my steam name is [zG] Spud097 -ukh-
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby npc_msleeper_boss » Fri Oct 28, 2011 8:56 pm

msleeper wrote:
If you are already active in the community and interested in helping out

spud097 wrote:
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Somebody needs to pick up some reading comprehension.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby BenVlodgi » Fri Oct 28, 2011 9:09 pm

I actually saw the commented out code in the portal 2 DLC that came out recently, it was interesting... good to see that they didn't completely scrap the idea
and as for the easy chamber maker, you have to wonder how good the brush work will be, and if the maps will be optimized well... I think that knowing hammer will still be a great asset where it may be easy to make simple quick chambers with the "EasyMapper", then open them back up in hammer and put in all the little details we want.
I will definitely be getting it... whether or not I will use it much will depend on its quality :)

Edit: I'm also interesting in working for twp, I've never posted a map here, but if that's what it takes I could :)
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby MasterLagger » Fri Oct 28, 2011 9:34 pm

I bet mappers could makes maps twice as fast now. However, I'm not sure if there will be as much "creativity" freedoms compared to Hammer. I'm thinking that I would use the new editor to create the basic design of the map and then use Hammer to add some more complex stuff. I doubt the in-game map editor could make this:
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby npc_msleeper_boss » Fri Oct 28, 2011 9:38 pm

I'm assuming that, like the Alien Swarm in-game editor, you'll be able to export VMFs to use in Hammer. So this won't be as much of an all-in-one editor, as much as it is to create the barebones of a map easily and quickly.

I also don't think this will ever replace Hammer in skilled hands.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby MasterLagger » Fri Oct 28, 2011 9:53 pm

The first picture you post on the left is one of the official Portal 2 maps, but you might have already known that; the one on the right, I have no idea. The graphics for the map editor remind me of the awesome Portal 2 trailers with the stick figures in it. I think I see a few stick figures in the pictures.
I heard that it might be possible that GLaDOS will speak to the player in the in-game editor. Brace yourselves if you make a typo in the map editor. :lol:
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Capture the Cube [Co-op]
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby spaceace » Fri Oct 28, 2011 10:12 pm

msleeper wrote:
Valve has posted up a sneak peak of an upcoming "Portal 2 Puzzle Creator" designed to make maps more simple. As most of us here are seasoned Hammer veterans, I'm really curious to know what everyone thinks of it!


I've been asking for this since portal 1. Its high time this game become an easy-access community based game with a central hub wesbite fo instantly swapping levels and an easier to use editor. I'm thrilled and I bet we'll see the community grow by leaps and bounds.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby TheCakeIsASpy » Sat Oct 29, 2011 3:16 am

So when this Hammer: Lite Version comes out?
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More information Here

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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby Sdather » Sat Oct 29, 2011 4:09 am

For me, this in-game map editor is a good opportunity for beginners in mapping.
Later, they will start using Hammer instead of it and make more detailed maps. Just wait and see if this in-game map editor will be useful or not.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby spongylover123 » Sat Oct 29, 2011 4:22 am

The in game level creator is a way for console player to create maps, instead limiting the use of portal 2, thats the reason they are simplified, console player never used hammer. Though I think that the level editor makes a bland "Glados clean" map, I hope valve will make underground, wheatley destroyed, or destroyed themes implemented into it.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby Moth » Sat Oct 29, 2011 4:32 am

I'm very interested in becoming more of a community contributor. I'm getting 200+ views and helpful comments on my map releases, I've written tutorials, contributed to the Valve wiki, and am very active in the mapping help forum.

I've moderated similar communities before, and would relish the opportunity to teach as well as review some of the gosh-darn AMAZING stuff that gets made here.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby mooztik » Sat Oct 29, 2011 4:48 am

a good and simple editor but i fear lots of maps created with this new 'simplified' editor will be basics and surely uninteresting.
the central hub is a bad good idea. what about other mapping websites (this one for exemple) if players have all community maps on this hub?
same for the rating system, if it's basic (like or not) some really good and hard maps will disappear due to bad rating (average players don't like hard puzzles)

but, we are in valve time :) how many years before this editor comes tue ...
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby spongylover123 » Sat Oct 29, 2011 4:59 am

mooztik wrote:
a good and simple editor but i fear lots of maps created with this new 'simplified' editor will be basics and surely uninteresting.
the central hub is a bad good idea. what about other mapping websites (this one for exemple) if players have all community maps on this hub?
same for the rating system, if it's basic (like or not) some really good and hard maps will disappear due to bad rating (average players don't like hard puzzles)

but, we are in valve time :) how many years before this editor comes tue ...

thinkwithportals.com and steamcloud will be hosting console maps, unless you're willing to make a map in the console, then upload it to steam, then download it into your computer. Then upload it to THINKINGWITHPORTALS.com. Very unnecessary.
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Re: New Map Editor, TF2 Halloween, and Looking For Staff

Postby Penassa » Sat Oct 29, 2011 6:33 am

this will be good by making it easier for peeps to create maps and share them the mapping community will be much bigger, but i dont think it will replace hammer for the elite few that want to make extraordinary maps that makes my eyes water with joy O_O
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