[SP] Levitation

[SP] Levitation

Postby Idolon » Sat Jan 07, 2012 8:52 pm

Levitation is a map that abuses lasers and excursion funnels. Features two chambers.

Screenshots |

File Name: sp_levitation.zip
File Size: 4.44 MiB
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Re: [SP] Levitation

Postby npc_msleeper_boss » Sat Jan 07, 2012 10:07 pm

Screenshots look amazing. Can't wait to play.
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Re: [SP] Levitation

Postby Lpfreaky90 » Sun Jan 08, 2012 6:52 am

great looks, fun with Trapping the cubes in the fizzlers. Bit shortish but still great! 4/5!
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Re: [SP] Levitation

Postby benvent » Sun Jan 08, 2012 7:52 am

Great looking map. On my first play through I missed how to get up by the laser and funnel so it was tricky getting the cube to point just the right way.
The only thing that I saw that was a little strange was in the second room. The pit with the 2 cubes. I was able to shoot a portal under debris and go right through it.
Excellent job! 5/5
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Re: [SP] Levitation

Postby Szieve » Sun Jan 08, 2012 8:44 am

Excellent!! Clever elements.. had to walk around the first map for a while until the solution hit me... Second map.. very clever.. turn the cube by making it go thru portals.. 5/5
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Re: [SP] Levitation

Postby quatrus » Sun Jan 08, 2012 1:37 pm

Nice map, clever use of funnels and lasers. Thanks for creating in the decayed style.
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Re: [SP] Levitation

Postby John11 » Sun Jan 08, 2012 2:44 pm

Nice map and clever use of funnels and lasers!
Here's my blind playthrough of it:

I'll have a 5 portal least portal run of it up shortly.
Last edited by John11 on Sun Jan 08, 2012 2:58 pm, edited 1 time in total.
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Re: [SP] Levitation

Postby reepblue » Sun Jan 08, 2012 2:55 pm

I played this map yesterday. While the visuals were impressive, the performance was horrid. My frames per second was all over the place.

But the puzzles were awesome, although I'm not sure about the trapping the cube in the funnels is a valid solution. It seems hacked to me.

Optimize this map more, and I'll be sure to play this again!.
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Re: [SP] Levitation

Postby co0op » Sun Jan 08, 2012 5:40 pm

Nice concept and map! Great fun, unfortunately very short.
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Re: [SP] Levitation

Postby baca25 » Mon Jan 09, 2012 3:37 am

msleeper wrote:
Screenshots look amazing. Can't wait to play.

First time I've seen Msleeper post on a map in a loooong time.
I kind of want to play this, but you said lasers... I hate lasers.

Well I gave in, and it was surprisingly easy. Took me less then 15min to solve. It's not a daunting laser puzzle. It was nice, short and sweet. The detailing was also nice with destroyed wavey ceilings and such.
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Re: [SP] Levitation

Postby PCdoc » Mon Jan 09, 2012 2:21 pm

The 2nd room was a great idea with the 2 doors rotated 90-degrees and fizzler.
I was able to drop the cube in, open the first door and defeat the fizzler . . . but I had trouble with cube orientation for the last laser - I could not seem to get it pointing backwards.
I ended up leaving the room to do it - as shown. Made reversing the cube direction simpler for me, although John's way is easier (he shot the laser through 2 portals instead of directly at the sensor).

These days people feel 15 mins is too short - but that 15 mins takes the author many hours of hard work. This is one of the better puzzles I have seen of the newer ones. Not too hard but still made you think for a while to figure it out. Good job !!

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Re: [SP] Levitation

Postby Dom44 » Mon Jan 09, 2012 4:36 pm

Great map! Here's my blind playthrough:

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Re: [SP] Levitation

Postby Djinndrache » Thu Jan 12, 2012 12:23 pm

This was interesting. Took me a few minutes to see what you want

(Link: http://www.youtube.com/watch?v=iSVlJc9nUmk)
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Re: [SP] Levitation

Postby FourthReaper » Fri Jan 13, 2012 2:15 pm

Great work! The map is short, but the aesthetics are beautifull and the puzzles are not too hard. Not too easy, either, though. Nice work on that second chamber, rotating the cube using portals was fun.
Another thing: I absolutely loved the tearing of the ceiling. I could learn a thing or two about that.

Cool map. :thumbup:

PS: Judging from the playthrough video's, not everyone seemed to get the rotating part right. Fun to see, actually. No laser hacks required.
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Re: [SP] Levitation

Postby KennKong » Sat Jan 14, 2012 8:05 pm

Simple concepts combined to make a fun and interesting puzzle, in very well detailed chambers. Add a third chamber which rotates the cube in another axis, and I'll give it a 5, but it's very well deserving of a 4/5.
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