[SP] Outside The Box
24 posts
• Page 2 of 2 • 1, 2
Re: [SP] Outside The Box
Nice short puzzle of medium difficulty.
5/5
5/5
- co0op
- Not Even A Full Time Employee
- Posts: 68
- Joined: Jul 23, 2011
Re: [SP] Outside The Box
This little map gave me a terrible case of brain freeze. I spent soooo much time on it, and it was always there right in front of me. Afterwords I could just hear my Fairy Godmother saying . . "why PCdoc, you've always had the power to come home . . . just tap the 2 magic portals together . . . and **POOF**.
-

PCdoc - Estás usando este software de traducción de forma incorrecta. Por favor consulta el manual.
- Posts: 208
- Joined: Sep 16, 2011
Re: [SP] Outside The Box
Heh, it's one of those "*facepalm* that was super obvious, why did it take me 20 mins?" maps, but I love the simplicity! Good job =)
-

sicklebrick - Community Contributor
- Posts: 742
- Joined: Sep 2, 2011
- Location: Scotland
Re: [SP] Outside The Box
Short state machines are rarely difficult, and this is no exception. But I like the mechanics used in this one. I like flinging myself a lot, and flinging cubes even more. Since you have made a short, simple map this well, I'm looking forward to longer, more complex maps in the future. 4/5.
- Expand for my full signature |
-

KennKong - Community Contributor
- Posts: 828
- Joined: Jul 9, 2011
- Location: Lockhart, FL, USA
Re: [SP] Outside The Box
Nice little map. Found it very enjoyable. Relatively easy but still robbed me like 10 min. Definitely worth the play. Keep up a good work. 5/5 from me
- macko68
- Not Even A Full Time Employee
- Posts: 59
- Joined: May 30, 2011
Re: [SP] Outside The Box
Very nice map. Only one tricky bit with the cube, once understood it was relatively easy to execute. Thanks for creating - enjoyed it.
- quatrus
- Community Contributor
- Posts: 670
- Joined: Mar 25, 2010
- Location: PA USA
Re: [SP] Outside The Box
Gig wrote:
Holy Fuck, no it isn't, i need to change that, you need to make the box float up and down between 2 floor portals then switch one to the button, so the cube falls on it
I would never have figured out that solution if I hadn't have come here.
To me, a key part of good design is introducing a concept to the player before ratcheting up the complexity. Most custom maps don't have to adhere to this because their concepts have already been introduced by Valve in the main campaign. With a trick like this, which I haven't encountered before, a strong hint or a simple introduction would make a big difference.
That's just my two cents, great map anyway, 4/5.
-

BlooMeth - I was told I would get $60 if I posted on the forum
- Posts: 13
- Joined: Feb 28, 2012
Re: [SP] Outside The Box
I've sent you a private message. Please take a look at it asap. Thanks
Motanum's Website
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
A la Tag (for Portal 2) - Part 1 | Part 2
Like my work? Spare a coin? Donate via PayPal at eugenio.motanum91 [AT] gmail.com
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
A la Tag (for Portal 2) - Part 1 | Part 2
Like my work? Spare a coin? Donate via PayPal at eugenio.motanum91 [AT] gmail.com
-

Motanum - Community Contributor
- Posts: 282
- Joined: Oct 19, 2010
- Location: Mexico
Re: [SP] Outside The Box
Very nice little map. Two good thinking-with-portals moments that made it a nice challenge for its size. 5/5
- club
- Defective Turret
- Posts: 36
- Joined: May 16, 2011
24 posts
• Page 2 of 2 • 1, 2
Who is online
Users browsing this forum: SkyFerret and 7 guests