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[RELEASE] PuzzleOne
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ultradude25
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Joined: 10 May 2008
Posts: 55
Location: Melbourne, Australia

PostPosted: Fri Aug 08, 2008 6:10 am    Post subject: Reply with quote

WinRAR is free you know, so why not use it?

You will find it says that the trial has expired but if you just press close and it will let you keep using it.

http://www.rarlab.com/rar/wrar38b4.exe

Edit: Domination of Page 3! >:3

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monkeyman
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Joined: 13 Jul 2008
Posts: 29


PostPosted: Fri Aug 08, 2008 6:14 am    Post subject: Reply with quote

finally managed to complete this without jumping on the sign (thanks to that youtube video by inferne89... lol)

it quite dark when u first come out of the elevator.... shouldnt it be a bit lighter there?



on the irrelevant side: i managed to figure out how to destroy/get rid of any object (that i have come across so far [turrent, box, radio, spanner etc]) that u can carry... its weird... lol... dunno if anyone else has figured out how to do this...
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penapappa
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Joined: 11 May 2008
Posts: 107

Warnings : 1

PostPosted: Fri Aug 08, 2008 11:39 am    Post subject: Reply with quote

Did you complete it with portal from portal style like infernet did? if you did, try to comlete it with only those techniques that are used in normal portal maps (not advanced) And I tried to add chamber sign to emit light ( I copyed it from normal portal map, + all relays and triggers and toggles and autologics, but it is black when I play the map.

Yeah, I managed that winrar think out long time ago Cool

EDIT: I solved sign problem

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monkeyman
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Joined: 13 Jul 2008
Posts: 29


PostPosted: Fri Aug 08, 2008 5:52 pm    Post subject: Reply with quote

can u give me a clue? otherwise ill never get it... lol
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jimmyb
New Employee


Joined: 06 Mar 2008
Posts: 8


PostPosted: Fri Aug 08, 2008 10:11 pm    Post subject: Reply with quote

Is this supposed to be a .bmz file, because I only get a zip file from the link.

Just extract everything (including the backup file) into the maps folder?

Yes / No ? Thanks.
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Talgoran
New Employee


Joined: 06 Jan 2008
Posts: 13


PostPosted: Fri Aug 08, 2008 11:51 pm    Post subject: review Reply with quote

Weird packaging/installation and texture problems aside...
Awesome map!

1) No GlaDOS for once! Woot!
2) Map with only one placeable portal that is still fun? More power to ya!
3) Really small but still really complicated = I like.

I wasn't a fan of throwing boxes up there, since that was the only hit-or-miss gameplay in your map, but it worked.
I got a bit confused with the companion cube. I thought that since it was a companion cube, I'd need to bring it beyond the second door for some other area (since it's my companion!), so I was trying to figure out where to put it so that I could grab it later, and be able to leave the normal cube behind. I would have like if it was just another normal cube so that the player knows that neither one gets priority is more important.
Also: yeah...please push in the two signs more so the player can't jump on them to get up. I thought that since there were the up arrows next to the sign, that meant I had to jump on it.

Overall: visually simple and pleasing map that had a couple of tiny issues, but had a strong puzzle foundation. I hope you make more of these small maps! Very Happy
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penapappa
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Joined: 11 May 2008
Posts: 107

Warnings : 1

PostPosted: Sat Aug 09, 2008 1:38 am    Post subject: Reply with quote

For first question here is clue: use other cube to drop another cube to button.

For second question: It meant to be .bmz file. I don't know why you get zip.. if it is so extract everything into maps folder Neutral

And for great feedback: Thank you Very Happy Yesterday I fix those signs, and now I add final details. maybe I make advanced too. Then I start to plan next puzzle. You can tell what elements you want to it. It maybe take little longer because now my holiday end and school begin.

But anyway, thanks you all for great feedback, I love make them more Wink

Ooops I forgot to ask you couple thinks. First is: I made my elevator door close when I walk away from it and enable collision, but when I walk against door ingame, I stuck on to that area near elevator door, and it says, sever stuck blah blah blah... So is there way to fix that? And another: I added chamber sing, but how can I remove that "/19" after 1?
I tried all skins but it is in all of them.. Neutral

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monkeyman
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Joined: 13 Jul 2008
Posts: 29


PostPosted: Sat Aug 09, 2008 2:53 am    Post subject: Reply with quote

not sure if im still doing it right...
i used one cube to nudge the other cube around the glass wall onto the spot where the orange portal would open, then i put the other box on the button...

an advanced one would be kool, and cant wait for more chambers Wink
maby u could extend the idea of having the button that destroys the box, and have a more complex puzzle which uses that technique in a different way...
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penapappa
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Joined: 11 May 2008
Posts: 107

Warnings : 1

PostPosted: Sat Aug 09, 2008 3:08 am    Post subject: Reply with quote

wrong again Very Happy here is another clue: leave the other cube up there, then jump down to make portal "to there". Then go back and do "that and that" and voila! I make walkthrough video today if you can't solve it.

and that button that destroy cube is good idea bu't I'm not sure have I skills to make it Rolling Eyes

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Mek
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Joined: 30 May 2008
Posts: 175
Location: Slovakia

PostPosted: Sat Aug 09, 2008 3:21 am    Post subject: Reply with quote

penapappa wrote:
And another: I added chamber sing, but how can I remove that "/19" after 1?
I tried all skins but it is in all of them.. Neutral
You need to make your own chamber sign. The original ones are models with everything hard-coded there. However, you could possibly replace the textures in the model skins, but I have never done that, so I don't know the details.
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penapappa
Test Supervisor


Joined: 11 May 2008
Posts: 107

Warnings : 1

PostPosted: Sat Aug 09, 2008 3:28 am    Post subject: Reply with quote

I keep it like it is
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ultradude25
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Joined: 10 May 2008
Posts: 55
Location: Melbourne, Australia

PostPosted: Sat Aug 09, 2008 10:54 am    Post subject: Reply with quote

I made a walk-through for anyone interested.
Didn't do it fast so people can see what to do.

http://www.wegame.com/watch/Portal_PuzzleOne/

How do you embed videos?

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penapappa
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Joined: 11 May 2008
Posts: 107

Warnings : 1

PostPosted: Mon Aug 11, 2008 1:36 pm    Post subject: Final Reply with quote

Okay guys, final version is now out. It includes advanced version too. Read from file description what final version keeps inside (UPDATE 3) And yes, it includes black cube and gun, but i haven't made them. Say what you think Smile
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Mek
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Joined: 30 May 2008
Posts: 175
Location: Slovakia

PostPosted: Mon Aug 11, 2008 3:07 pm    Post subject: Reply with quote

haaaha, funny reverse psychology thingy
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appunxintator
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Joined: 03 Mar 2008
Posts: 131
Location: 40 miles from nowhere

PostPosted: Mon Aug 11, 2008 7:37 pm    Post subject: Reply with quote

I still got a missing texture (the wireframe thing) in the main room where the camera is.

Otherwise, great map and the advanced chamber was a nice challenge without being too difficult.

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